Essays about: "Oscar Lindholm"

Found 3 essays containing the words Oscar Lindholm.

  1. 1. Escape Room Generator

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Erik Brink; Jonathan Hedén; Love Lindholm Lyckaro; Carl Manngård; Oscar Orava Kilberg; Lukas Martinsson; [2021-09-14]
    Keywords : escape rooms; generator; enjoyability; game design; accessibility; replayability;

    Abstract : Escape rooms are real-life games where groups of players usually find themselves trapped in a room and must escape before time runs out. To achieve this, puzzles of various types must be solved, mainly through deductive reasoning or by discovery of hidden clues. READ MORE

  2. 2. Individual game design elements in to-do lists – How the addition of feedback and clear goals is experienced

    University essay from Umeå universitet/Institutionen för informatik

    Author : Oscar Lindholm; [2017]
    Keywords : HCI; gamification; design; user experience; motivation; to-do list; feedback; clear goals; emoticons; goals;

    Abstract : Gamification research has for a long time been interested in determining its definition and in which fields it works. By combining several game design elements and applying them in different non-game contexts it has been proven to successfully enhance certain activities, partly depending on the users and the contexts. READ MORE

  3. 3. Gamification - The process of designing our activities into games

    University essay from Umeå universitet/Institutionen för informatik

    Author : Monsen Christofer; Lindholm Oscar; [2016]
    Keywords : Gamification; Design; Behavior; Training; Dating; Fogg s Behavior Model; Tinder; Badoo; Nike ; RunKeeper;

    Abstract : The trend of adjusting our activities, making them more attractive and less like chores is apparent just by looking at the applications and systems we use for our everyday lives. In this study we investigate this phenomenon, in both training and dating applications, from a design perspective using the frameworks of gamification and Fogg´s behavior model. READ MORE