Essays about: "Remote usability testing"
Showing result 1 - 5 of 14 essays containing the words Remote usability testing.
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1. Potential and Limitations of the Sketch Map Tool in the International Red Cross Red Crescent Movement
University essay from Lunds universitet/Avdelningen för Riskhantering och SamhällssäkerhetAbstract : In disaster risk management, participatory mapping (PM) closes spatial data gaps in communities by integrating local risk knowledge. The thesis examined the potential and limitations of the Sketch Map Tool (SMT) as a PM tool for community-based disaster risk reduction (DRR) through an International Red Cross Red Crescent Movement case study. READ MORE
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2. Remote Usability Testing in Practice : A modern UX Method under Investigation
University essay from Umeå universitet/Institutionen för informatikAbstract : Remote usability testing (RUT) is an established method in the field of human-computer interaction (HCI), concerned with evaluating the user experience (UX) of products and an integral part of a UX-designer’s job. Yet, researchers indicate a discrepancy between academic and applied HCI in industry and highlight a research gap of RUT in practice. READ MORE
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3. How to design remote usability testing tools to enhance and support moderators skills
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : This thesis aimed to investigate how moderated remote usability testing (RUT) tools can support the moderator's role and skills to create design principles for RUT tools. The study gathered knowledge of how to perform a RUT and the skills of a good moderator. READ MORE
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4. Investigation Of Complex Strategy Games On Console: Evaluating The Potential Possibilities Of One User Interface To Rule Them All
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : Building complex games like Grand Strategy Games for both PC and console is a costly endeavour. Normally, two different platforms imply two different User Interface (UI) and User Experience (UX) designs, even though it is the same game. If the game’s UI could have similar designs for both platforms, this costly obstacle could be overcome. READ MORE
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5. Analysing usability testing solutions for teacher-student interfaces
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : In today’s connected world, there exists a large amount of tools that did not exist during the inception of computing and user interfaces. Many of these have seen their natural advent due to the Internet’s global accessibility. READ MORE