Essays about: "computer and students"

Showing result 1 - 5 of 263 essays containing the words computer and students.

  1. 1. Teaching pronunciation effectively in an EFL classroom; a literature review

    University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Author : My Olsson; Alice Osborne; [2024]
    Keywords : effective teaching; English as a Foreign Language; intelligibility; secondary education; pronunciation;

    Abstract : This study provides a literature review of the most effective ways to teach pronunciation to EFL secondary school students in Sweden. There is limited time allocated to pronunciation leading to a scarcity of available effective methods. This impacts the important role which intelligibility holds in pronunciation. READ MORE

  2. 2. OpenCourse: Gamification in Computer Science Education

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Gustaf Bodin; Elias Ekroth; Tobias Engblom; Filip Linde; Anwarr Shiervani; [2023-03-03]
    Keywords : Gamification; Education; Heuristic Evaluation; Desktop Application Development; Spelifiering; Utbildning; Heuristisk Utvärdering; Datorapplikationsutveckling;

    Abstract : Academic degrees in computer science suffer from the highest dropout rates among universities. As a result, there is a lack of technical professionals, which could threaten the digital infrastructure. READ MORE

  3. 3. Does my smartphone remember everything I need to remember? : A quantitative study on distributed cognition and how memory is affected by technical artifacts.

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Linn Gustafsson; [2023]
    Keywords : Memory; distributed cognition; technical artifacts; cognitive artifacts; transactive memory;

    Abstract : Technical artifacts, such as smartphones, computers, search engines and computer programs are extensively used by the modern human. It seems like people use these artifacts to remember important information and become better at finding information effectively with them as a constant available aid. READ MORE

  4. 4. Virtual Reality for Assessment of Chronic Lower Back Pain in Physiotherapy : Task Selection, Design, and User Experience Evaluation

    University essay from Umeå universitet/Institutionen för informatik

    Author : William Sahlin; Hiran Herath; [2023]
    Keywords : Chronic Lower Back Pain; Virtual Reality; Physiotherapy assessment; Co-creation; User Experience; Human-Computer-Interaction;

    Abstract : Chronic lower back pain (CLBP) presents a significant challenge in healthcare, requiring effective tools for rehabilitation and assessment. This study explores the use of virtual reality (VR) for the assessment of CLBP and addresses two research questions. READ MORE

  5. 5. Tradition or Technology? An Ethnographic Study of Whiteboard Usage and Digitalization at Swedish Equestrian Centers

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Malin Vestergren; [2023]
    Keywords : Ethnography; Whiteboards in Horse Stables; Digitalization; and Human-Computer Interaction;

    Abstract : Digitalization has spread to affect many aspects of our lives but it has yet to fully engage equestrians. Many stables still extensively use the traditional whiteboard in combination with digital technologies. READ MORE