Essays about: "console"

Showing result 1 - 5 of 57 essays containing the word console.

  1. 1. Perceptual Sensitivity to Video Degradations in a Simulated Cloud-Gaming Environment: An Empirical Study through Subjective Tests

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Boli Gao; [2023]
    Keywords : ;

    Abstract : Cloud gaming, often referred to as gaming on demand or game streaming, is a contemporary form of online gaming. It operates by running video games on powerful, remote servers and streaming them in realtime directly to a user’s device. READ MORE

  2. 2. Subjective Tests for Quality of Experience in Streamed Virtual Reality Games

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Samuel Larsson; [2023]
    Keywords : Virtual; Reality; Gaming; Games; Streamed; Quality of Experience; Mean opinion score; streaming; Serious Sam VR; VR; Cloud gaming;

    Abstract : VR gaming is an emerging market with relatively new technology when compared to PC and console gaming. Streamed VR gaming is when the VR game is being streamed from another device to the VR headset. READ MORE

  3. 3. Player behavior in cooperative action games : How communication, cooperation and prosocial behavior affects players behavior

    University essay from Södertörns högskola

    Author : Erik Sandholt; Mathias Östergren; [2023]
    Keywords : Behavior; Communication; Cooperative; Difficulty; Prosocial; Qualitative Research; Teamwork; Video gam; Beteende; Kvalitativ Efterforskning; Kommunikation; Kooperativa; Lagarbete; Prosocial; Svårighet; Video spel;

    Abstract : This thesis examines what game designs cause players to exhibit communication, cooperation and prosocial behavior towards each other in cooperative action games. This study used qualitative research methods to analyze a cooperative action game called Warhammer: Vermintide 2 as a case study. The gathering of data is done through Stimulated recall. READ MORE

  4. 4. A decade with robot-assisted surgery : How far have we come? A study comparing surgical outcomes in rectal cancer

    University essay from Örebro universitet/Institutionen för medicinska vetenskaper

    Author : Mikael Valentin Bala; [2023]
    Keywords : Robot-assisted surgery; colorectal cancer; comorbidity; learning curve; surgical outcomes;

    Abstract : Introduction: In recent years, robot-assisted surgery has taken over as a first option in rectal cancer treatment. The overall perception is that robot-assisted surgery is a method with good surgical outcomes. Many current studies have focused on comparing robot-assisted surgery to conventional laparoscopy. READ MORE

  5. 5. The Dark Patterns of Battle Passes : Investigating player attitudes to a growing type of microtransaction

    University essay from Umeå universitet/Institutionen för informatik

    Author : Eric Fredriksson Friman; Ola Zätterlund; [2023]
    Keywords : Dark patterns; battle passes; microtransactions; end users; HCI;

    Abstract : In recent years, many PC and console video games have seen a shift towards live service models as a means of generating recurring revenue through in-game purchases called microtransactions. Microtransactions have been linked to the concept of dark patterns—design patterns that favour the service at the expense of the end user—due to their possible negative impact on the user experience. READ MORE