Essays about: "design for the online system"

Showing result 6 - 10 of 223 essays containing the words design for the online system.

  1. 6. Anomaly Detection for Network Traffic in a Resource Constrained Environment

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : Pontus Lidholm; Gaia Ingletto; [2023]
    Keywords : Network Traffic; Anomaly Detection; Embedded Systems; Machine Learning; Random Forest;

    Abstract : Networks connected to the internet are under a constant threat of attacks. To protect against such threats, new techniques utilising already connected hardware have in this thesis been proven to be a viable solution. READ MORE

  2. 7. Food Order Web Application Using React

    University essay from Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)

    Author : Manaf Dawud Nantor; [2023]
    Keywords : JavaScript; React; Human-Computer Interaction; HTML; JavaScript; React; Människan-datorinteraktion; HTML;

    Abstract : Människan-datorinteraktion (HCI) är ett studieområde som fokuserar på design av datorteknik, särskilt interaktionen mellan människor (användarna) och datorer. Detta projekt beskriver utveckling av en webbapplikation (React) för kunder att göra sina onlineköp. READ MORE

  3. 8. Simulation and Testing of a MU-MIMO Beamforming System

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Nazyar Mehdishishavan; Zonghan Wang; [2023]
    Keywords : Multi-User Multiple-Input Multiple-Output MU-MIMO ; Beamforming; Sounding Reference Signal SRS ; Reciprocity-based; Butler matrix; Advanced Antenna System AAS ; Technology and Engineering;

    Abstract : Multi-User Multiple-Input Multiple-Output (MU-MIMO) technology has become increasingly important in the field of wireless communication due to its ability to highly increase the capacity and efficiency of wireless networks [1]. Beamforming, as a technique used in MU-MIMO systems, improves network performance by improving signal quality and reducing interference. READ MORE

  4. 9. A Comparison of Moderation Systems in DOTA2 and League of Legends from a Player Perspective

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Qiaoting Wang; [2023]
    Keywords : moderation; toxic behavior; report; League of Legends; DOTA2;

    Abstract : MOBA (multiplayer online battle arena) game is a game genre where players play as two teams, competing against each other team on a battlefield. Toxic behaviors, such as cheating and communication abuse, have been a prevalent phenomenon in MOBA games, and game companies often adopt moderation systems to deal with the toxicity. READ MORE

  5. 10. 'This Game Changed my Life' : Online Stories of ‘Emersion’ about Playing Video Games during Difficult Times in Life

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Sergio J. Abuin; [2023]
    Keywords : video games; videogames; personal crises; difficult times; immersion; netnography; stories; posts; online; offline; uses and gratifications; Reddit; Persona 5; videojocs; video jocs; temps dificils; immersió; historia; videojuegos; video juegos; crisis; tiempos difíciles; inmersión; netnografia; historias;

    Abstract : This thesis aims to explore the video game medium in depth, to relate it to the stories foundon Internet communities about users’ gameplay experiences during burdensome moments inlife. To achieve that, the phenomena is explored through the lenses of Uses & Gratificationstheory by means of a netnography on the ‘/Persona 5’ official subReddit; interpreting, codingand analyzing all narratives that fit the criteria with the help of a proposed ‘USE’ system. READ MORE