Essays about: "desktop environment"
Showing result 1 - 5 of 59 essays containing the words desktop environment.
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1. Prototyping Tool for Large Scale Interactive Experiences
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE
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2. aiLangu - Real-time Transcription and Translation to Reduce Language Barriers : An Engineering Project to Develop an Application for Enhancing Human Verbal Communication
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The research area this report relates to is real-time automatic transcription and translation. The purpose of the work done for the report is to reduce the perceived language barriers online and to make a user-friendly application to make use of the latest deep learning technology to transcribe and translate in real-time. READ MORE
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3. Effects of Virtual Reality and Trajectory Visualization on Neurosurgical Training
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : With its increasing potential, Virtual Reality (VR) technology has found a growing presence in medical education. In the domain of neurosurgical training, VR has been thoroughly investigated, but gaps still persist, such as in the field of Minimally Invasive Surgery (MIS) and assistive visualizations. READ MORE
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4. Comparative Analysis of Spatiotemporal Playback Manipulation : Evaluating Desktop Environments versus Immersive Head-Mounted Virtual Reality Environments
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Virtual Reality (VR) is a creative tool that enables immersive learning, planning and training of surgical operations. Extensive research has been conducted in multiple surgical specialities where VR has been utilized, such as spinal neurosurgery. However, cranial neurosurgery remains relatively unexplored in this regard. READ MORE
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5. Getting There : Mobility Cultures in New York City's Bus-Dependent Communities
University essay from KTH/Urbana och regionala studierAbstract : Transportation planning often takes a one-size-fits-all approach that overlooks hyper-local and personal aspects of mobility. Mobility is frequently thought of as movement from ‘Point A’ to ‘Point B’; however, the concept of mobility cultures reframes mobility as a socio-cultural phenomenon. READ MORE