Essays about: "for and against computer games"

Showing result 1 - 5 of 19 essays containing the words for and against computer games.

  1. 1. Nuking Duke Nukem : Reaching the Stack via a Glboal Buffer Overflow in DOS Protected Mode

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Henrik Lindblom; [2023]
    Keywords : Computer Security; Operating Systems; Control-flow hijack attacks; Buffer Overflow; Stack; DOS;

    Abstract : Control-flow hijack attacks on software exploit vulnerabilities in the software’s memory handling. Over the years, various security mitigations have been developed to counter these attacks. However, compatibility issues have hindered the adoption of such measures in some legacy systems. READ MORE

  2. 2. Evaluating Visual Quality of Secondary Motion Simulation Techniques : A Survey on Stylized 3D Game Character Cloth and Hair

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Adam Burman; [2022]
    Keywords : computer graphics; secondary motion simulation; physics simulation; game character animation; visual quality evaluation;

    Abstract : Background. Secondary motion is a principle of animation, it is movement that occurs as a result of other movement, such as swinging hair or clothes. In 3D animation, such as in games, it is often simulated instead of animated manually. READ MORE

  3. 3. Beating Humans at their own Game

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Frank Stöckel; [2022]
    Keywords : chess ai;

    Abstract : Creating an artificial intelligence that can play games such as chess against humans has become a popular subject of research with it’s roots in the 1950’s. Over the following 70 years, strategies and algorithms evolved to the point where the average computer using the state of the art chess AI easily beats the best humans players. READ MORE

  4. 4. A Language For Board Games

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Jennifer Krogh; Mattias Mattsson; Emma Pettersson; Simon Sundqvist; Carl Wiede; Mårten Åsberg; [2021-09-07]
    Keywords : board games; positional games; connection games; domain-specific language;

    Abstract : This thesis covers the process and theory behind creating a domain-specific language for board games. This language is specifically made for positional board games and allows for further implementation of games in that category. A selection of example games were created and shipped with the language to showcase its usage. READ MORE

  5. 5. Investigation of the Epistemic Expansion in Multiplayer Games with Shared Strategy

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Xindi Liu; [2021]
    Keywords : ;

    Abstract : Multiplayer games with imperfect information against nature are games where a team of players plays against nature to achieve a common goal. The players have imperfect information about the game state and are not allow to communicate with each other during when playing the game. READ MORE