Essays about: "imitation game"

Showing result 1 - 5 of 12 essays containing the words imitation game.

  1. 1. CLONING IN THE VIDEO GAME INDUSTRY : A literature review

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Changsong Mao; [2023]
    Keywords : game clone; game cloning; game plagiarism; game copyright; game imitation;

    Abstract : Video game cloning is controversial within the industry, both because copyright laws do not protect game mechanics, and because people’s judgements about game cloning are unclear. Therefore, this study aims to examine the current literature related to game cloning and summarise the impact of cloning on the game industry, as well as the challenges faced by developers. READ MORE

  2. 2. Playstyle Generation with Multimodal Generative Adversarial Imitation Learning : Style-reward from Human Demonstration for Playtesting Agents

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : William Ahlberg; [2023]
    Keywords : Imitation Learning; Reinforcement Learning; Game-testing; Imitationsinlärning; Förstärkande inlärning; Speltestning;

    Abstract : Playtesting plays a crucial role in video game production. The presence of gameplay issues and faulty design choices can be of great detriment to the overall player experience. READ MORE

  3. 3. Fine-tuning Bot Play Styles From Demonstration

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Felicia Fredriksson; [2023]
    Keywords : ;

    Abstract : In recent years, Reinforcement Learning (RL) has successfully been used to train agents for games. Nonetheless, in the game industry there is still a necessity for bots not only to succeed in the environments but also to act human-like while playing the game. READ MORE

  4. 4. Training an Adversarial Non-Player Character with an AI Demonstrator : Applying Unity ML-Agents

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Yousra Ramdhana Jlali; [2022]
    Keywords : Artificial intelligence AI ; reinforcement learning RL ; imitation learning IL ; non-player character NPC ; deathmatch;

    Abstract : Background. Game developers are continuously searching for new ways of populating their vast game worlds with competent and engaging Non-Player Characters (NPCs), and researchers believe Deep Reinforcement Learning (DRL) might be the solution for emergent behavior. READ MORE

  5. 5. Improving robustness of beyond visual range strategies with adapted training distributions

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Dennis Malmgren; [2022]
    Keywords : Reinforcement Learning; Game Theory; Air Combat; Neural Networks; Förstärkningsinlärning; Spelteori; Luftstrid; Neuronnät;

    Abstract : A key obstacle for training an autonomous agent in real air-to-air combat is the lack of available training data, which makes it difficult to apply supervised learning techniques. Self-play is a method that can be used where an agent trains against itself or against versions of itself without imitation data or human instruction. READ MORE