Essays about: "visuell perception"

Showing result 1 - 5 of 39 essays containing the words visuell perception.

  1. 1. Real-time visual feedback of emotional expression in singing

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Xuehua Fu; [2023]
    Keywords : Sound and Music Computing; Music Visualization; Cross-modal Feedback; Mapping; Music Expressivity; Multimodal Interaction; Ljud-och musikberäkning; Musikvisualisering; Korsmodal återkoppling; Kartläggning; Musikexpressivitet; Multimodal interaktion;

    Abstract : The thesis project concerns the development and evaluation of a real-time music visualization system aimed at creating a multi-modal perceptual experience of music emotions. The purpose of the project is to provide singers with real-time visual feedback on their singing, to enhance their expression of emotions in the music. READ MORE

  2. 2. Similarity metric for crowd trajectory evaluation on a per-agent basis : An approach based on the sum of absolute differences

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Karl Brunnberg; [2023]
    Keywords : Crowd Simulation; Trajectory; Similarity Metric; Virtual Agents; Crowd Perception; Folkmassasimulering; Färdväg; Likhetsmetrik; Virtuella Agenter; Folkmassaperception;

    Abstract : Simulation models that replicate realistic crowd behaviours and dynamics are of great societal use in a variety of fields of research and entertainment. In order to evaluate the accuracy of such models there is a demand for metrics and evaluation solutions that measure how well they simulate the dynamics of real crowds. READ MORE

  3. 3. Comparison of ’Fog of War’ models in digital wargames : Using Entity-Component-System architecture and ArcGIS

    University essay from KTH/Hälsoinformatik och logistik

    Author : Karim Osama Obeia; Agata Łucja Wójcik; [2023]
    Keywords : Fog of War; Wargame; Line of Sight; ECS; Entity Component System; ArcGIS; Krigsdimma; Krigsspel; Siktlinje; ECS; Entity Component System; ArcGIS;

    Abstract : Fog of War is a term for uncertainty in situational awareness. Fog of War is an essential part of a wargame which causes the participating units’ perception of the environment to be distorted and altered. Introducing a certain amount of uncertainty helps to better mimic the situation on the battlefield. READ MORE

  4. 4. Interaction design for Augmented Reality Head-Up Displays : Developing graphics design and evaluating perceptual and safety aspects for navigation use cases

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Johan Hansols; [2022]
    Keywords : industrial design engineering; human-centered design; user experience design; Augmented reality head-up displays; visual perception; AR-HUD navigation; automotive industry; user-testing; teknisk design; användarcentrerad design; användarupplevelsedesign; head-up-displayer med förstärkt verklighet; visuell perception; AR-HUD-navigering; fordonsindustri; användartestning;

    Abstract : The interactions with everyday products and technology are often done without being noticed or reflected upon. Interactions driving a vehicle are happening automatically for most people when having experience driving. READ MORE

  5. 5. How About Running on Mars ? Influence of Sensory Coherence on the Running Pattern and on Spatial Perception in Simulated Reduced Gravity

    University essay from KTH/Skolan för kemi, bioteknologi och hälsa (CBH)

    Author : Marie Keime; [2022]
    Keywords : Adaptation; Gravity; Locomotion; Sensory factors; Spatial perception; Unweighting.; Rörelse; Gravitation; Anpassning; Avvägning; Sensoriska faktorer; Rumslig uppfattning.;

    Abstract : Motor control, including locomotion, strongly depends on the gravitational field. Recent developments like lower-body positive pressure treadmills (LBPPTs) have enabled Earth- based studies on the effects of reduced body weight (BW) on walking and running. Yet, the observed adaptations to simulated hypogravity are not optimal. READ MORE