Essays about: "web game thesis"

Showing result 21 - 25 of 41 essays containing the words web game thesis.

  1. 21. Stimulating Engagement and Learning Through Gamified Crowdsourcing : Development and Evaluation of a Digital Platform

    University essay from Uppsala universitet/Institutionen för ABM

    Author : Maja Dahlqvist; [2017]
    Keywords : Crowdsourcing; Gamification; Digitisation; Text Transcription; Metadata Tagging; Digital Humanities;

    Abstract : The aim of this thesis is to develop a gamified crowdsourcing platform for transcription and metadata tagging of digitised text documents, and further to examine whether the platform can stimulate engagement in archives and be used as an educational resource. The case, around which the thesis project is conducted, is the governmental Archives of Bosnia and Herzegovina and its historical documents which were damaged in a fire in 2014. READ MORE

  2. 22. The development of a sports statistics web application : Sports Analytics and Data Models for a sports data web application

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Andreas Alvarsson; [2017]
    Keywords : Data Models; Sports Analytics; Web technologies;

    Abstract : Sports and technology have always co-operated to bring better and more specific sports statistics. The collection of sports game data as well as the ability to generate valuable sports statistics of it is growing. READ MORE

  3. 23. Purchasing behaviour on aesthetic items in online video games with real currency : The case of Counter Strike: Global Offensive

    University essay from Uppsala universitet/Medier och kommunikation

    Author : Bruno Rodríguez; [2017]
    Keywords : Video games; Virtual Items; Aesthetics; Purchase Intention; Symbolic Value; Counter Strike;

    Abstract : Over the last decade, buying in-game content with real money has become a more common practice among players in order to unlock exclusive content in video games. Prior research has mainly focused on those functional digital items that provide an advantage to the buyer. READ MORE

  4. 24. Development of a Game Portal for Web-based Motion Games

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : Ozgur Kofali; [2017]
    Keywords : web usability; SUS; user-based design; competitive analysis;

    Abstract : The objective of this thesis project focuses on designing and implementing a game portal for web-based motion games whilst achieving high usability. Many systems lack the creativ- ity to design web-usability with all the technical requirements and this study addresses this problem by implementing a front-end system that uses agile methodology with competitive analysis and consumes the back-end system with RESTful architecture by using AngularJS web application framework. READ MORE

  5. 25. A scalable back-end system for web games using a RESTful architecture

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : Emil Helg; Kristoffer Silverhav; [2016]
    Keywords : REST; Representational state transfer; Scalable; Scalability; Load testing; Tsung; Python; Flask; SQLAlchemy;

    Abstract : The objective of this thesis was to design and implement a scalable and load efficient back-end system for web game services. This is of interest since web applications may overnight gain a significant increase in user base, because of viral sharing. READ MORE