Essays about: "web game thesis"
Showing result 11 - 15 of 41 essays containing the words web game thesis.
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11. Reducing Unnecessary Sign-ups by The Development Solution of Super-client Driving Multiple Sub- clients( SDMS)
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Nowadays more and more web applications are becoming part of everybody’s daily life. Lots of Internet users are bothered by having to create new accounts on websites. But at the same time, it is believed that sign-up as well as sign-in is a good registration solution which is difficult to replace. READ MORE
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12. Recruit – an Adaptable Recruitment Platform
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The rapid growth of the tech industry has led to a deficiency of qualified developers. Employing developers with adequate skills requires accurate assessments of the candidates. Today, an abundance of tools exists that companies can use in their recruitment processes. READ MORE
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13. Designing gamification to increase engagement for the software solution KLAR
University essay from Lunds universitet/Ergonomi och aerosolteknologiAbstract : With the increasing portfolio of options when looking for new mobile apps and web tools their is a need to excel. One of the possible solutions is to capture and hold on to the users by introducing gamification that motivates the user and gives them the opportunity to feel more engaged with a product. READ MORE
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14. Programming Arcade Games using Natural Language - Utilizing inherent language skills as a gentler introduction to Computational Thinking
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Due to the technological advances in society, the need for digital competences is increasing. The purpose of this thesis is to develop a web application that introduces children between ages 10 and 18 to basic programming concepts and train them in Computational Thinking by using their existing knowledge of Natural Languages. READ MORE
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15. Measuring and stimulatingphysical movement using interactive media
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : This thesis looks into how to design a web-based motion game, with a camera as an input device in order to make a game enjoyable to play while keeping the player movement rate as high as possible. The study explores different game mechanics for motion games and their impact on the players’ movement rate and the different types of physical motions created. READ MORE