Essays about: "web game thesis"

Showing result 11 - 15 of 41 essays containing the words web game thesis.

  1. 11. Reducing Unnecessary Sign-ups by The Development Solution of Super-client Driving Multiple Sub- clients( SDMS)

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Xiaolin Zhao; [2021]
    Keywords : Web application; sign- up; sign- in; board game; Django; MongoDB; WebSockets; user experience; Webbapplikation; registrering; inloggning; brädspel; Django; MongoDB; WebSockets; användarupplevelse  ;

    Abstract : Nowadays more and more web applications are becoming part of everybody’s daily life. Lots of Internet users are bothered by having to create new accounts on websites. But at the same time, it is believed that sign-up as well as sign-in is a good registration solution which is difficult to replace. READ MORE

  2. 12. Recruit – an Adaptable Recruitment Platform

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Amanda Heynes; Ina Rickman; [2021]
    Keywords : Amazon Web Services; API; Microservices; Game; Recruitment.; Amazon Web Services; API; Mikrotjänster; Spel; Rekrytering.;

    Abstract : The rapid growth of the tech industry has led to a deficiency of qualified developers. Employing developers with adequate skills requires accurate assessments of the candidates. Today, an abundance of tools exists that companies can use in their recruitment processes. READ MORE

  3. 13. Designing gamification to increase engagement for the software solution KLAR

    University essay from Lunds universitet/Ergonomi och aerosolteknologi

    Author : Nicoline Kjaer Helgstrand; [2021]
    Keywords : Gamification; Engagement; Octalysis; Iterative design; Usability evaluation; Technology and Engineering;

    Abstract : With the increasing portfolio of options when looking for new mobile apps and web tools their is a need to excel. One of the possible solutions is to capture and hold on to the users by introducing gamification that motivates the user and gives them the opportunity to feel more engaged with a product. READ MORE

  4. 14. Programming Arcade Games using Natural Language - Utilizing inherent language skills as a gentler introduction to Computational Thinking

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Madeleine Lexén; Erik Ljungdahl; Hanna Rydholm; Henning Sato von Rosen; [2020-10-29]
    Keywords : Computational Thinking; Natural Language; education;

    Abstract : Due to the technological advances in society, the need for digital competences is increasing. The purpose of this thesis is to develop a web application that introduces children between ages 10 and 18 to basic programming concepts and train them in Computational Thinking by using their existing knowledge of Natural Languages. READ MORE

  5. 15. Measuring and stimulatingphysical movement using interactive media

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Martin Sjödin Jonsson; Ammar Alderhally; [2020]
    Keywords : Motion games; camera; physical movement;

    Abstract : This thesis looks into how to design a web-based motion game, with a camera as an input device in order to make a game enjoyable to play while keeping the player movement rate as high as possible. The study explores different game mechanics for motion games and their impact on the players’ movement rate and the different types of physical motions created. READ MORE