Essays about: "User Participation"
Showing result 1 - 5 of 155 essays containing the words User Participation.
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1. Potential and Limitations of the Sketch Map Tool in the International Red Cross Red Crescent Movement
University essay from Lunds universitet/Avdelningen för Riskhantering och SamhällssäkerhetAbstract : In disaster risk management, participatory mapping (PM) closes spatial data gaps in communities by integrating local risk knowledge. The thesis examined the potential and limitations of the Sketch Map Tool (SMT) as a PM tool for community-based disaster risk reduction (DRR) through an International Red Cross Red Crescent Movement case study. READ MORE
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2. CHATBOT TO SUPPORT LEARNING AMONG NEWCOMERS IN CITIZEN SCIENCE
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: Citizen Science (CS) can be defined as the intentional involvement of the public as volunteers in scientific activities or research. Participation in CS can be described as a learning process, but long-term engagement of volunteers is hard to sustain. READ MORE
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3. Analysing the effects of 24/7 Carbon-free Energy procurement strategies on the electricity system : Case Study of commercial and industrial sector in the Netherlands
University essay from KTH/Skolan för industriell teknik och management (ITM)Abstract : Considering the growing importance of the electricity sector in the worldwide decarbonisation efforts, as well as large volumes of energy consumed by the commercial and industrial (C&I) sector, corporate power procurement is found to be a significant contributor to building a net zero economy. Within this topic, hourly matching of carbon-free electricity supply with demand, or 24/7 Carbon-free Energy (24/7 CFE), is identified as a next-generation power procurement framework, with growing interest from a wide range of stakeholders in the energy sector and benefits backed by robust research evidence. READ MORE
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4. Generating Value From an Applicant Tracking System
University essay from Lunds universitet/Institutionen för informatikAbstract : The purpose of this study is to gain insight in, and build upon existing research regarding, what can be done to generate user satisfaction and value of using Applicant Tracking Systems (ATS), from both a user and a supplier perspective. An assessment of previous literature illustrates several system success factors, also those specific for Human Resource Information Systems (HRIS), current system utilization issues, and the suppliers’ role in supplier-user relationships. READ MORE
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5. We Pay We Say – Participatory Design in OldSchool RuneScape's Polling and Feedback Systems
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This paper analyses the players’ perception of the feedback and polling systems of OldSchool RuneScape to determine what level of participatory design is achieved by the feedback and polling systems used in the game. The aim of the research is to increase the availability of knowledge regarding participatory design in live-service games, as only limited coverage of the topic exists. READ MORE