Essays about: "3D animation"
Showing result 1 - 5 of 68 essays containing the words 3D animation.
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1. ANIMALS IN ANIMATION: DEEPENED ANALYSIS ON ANTHROPOMORPHIZATION AND THE UNCANNY VALLEY : A continuation and improvement upon previous study of realistic 3D animal anthropomorphization triggering the uncanny valley effect
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This study investigates the relationship between the uncanny valley effect and perceived facial expressions in anthropomorphized virtual animals. This thesis builds upon previous research by the author in the hopes of addressing previously identified limitations and reinforcing the data of the earlier study. READ MORE
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2. Deep Generative Modeling : An Overview of Recent Advances in Likelihood-based Models and an Application to 3D Point Cloud Generation
University essay from Umeå universitet/Institutionen för matematik och matematisk statistikAbstract : Deep generative modeling refers to the process of constructing a model, parameterized by a deep neural network, that learns the underlying patterns and structures of the data generating process which produced the samples in a given dataset, in order to generate novel samples that resemble those in the original dataset. Deep generative models for 3D shape generation hold significant importance to various fields including robotics, medical imaging, manufacturing, computer animation and more. READ MORE
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3. Enhancing Autodesk Maya´s rendering capabilities: : Development and integration of a real-time render plug-in incorporating the extended feature of Toon-Shading
University essay from Blekinge Tekniska HögskolaAbstract : Background- Autodesk Maya is by its long existence one of the most established 3D-modeling software that enables users to create meshes and the software can handle a majority of processes associated with graphic models, animation, and rendering. Although there are arguably different third-party plug-ins that can be used to enhance the efficiency of Maya. READ MORE
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4. Analysing methods for visualizing time-series datasets in open-source web mapping
University essay from Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskapAbstract : Geography is the study of knowledge in a given location, and history is the study of knowledge over time. The combination of changes over time has always been challenging to visualize in maps. READ MORE
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5. Too close for comfort : Finding positive aesthetic value in the uncanny valley
University essay from Uppsala universitet/Avdelningen för estetikAbstract : The goal of this paper is to create a positive account of Masahiro Mori’s theory of the uncanny valley. A theory wherein Mori speculated on the relationship between one’s perceived affinity for a robot and the human-likeness of that same robot. READ MORE