Advanced search

Showing result 1 - 5 of 295 essays matching the above criteria.

  1. 1. Magic Tree - Development of a technology mediating multi-sensory musical instrument

    University essay from Lunds universitet/Innovation

    Author : Herta Storlind; [2024]
    Keywords : multi-sensory; musical instrument; capacitive sensing; Arduino; multifunctional disabilities; Technology and Engineering;

    Abstract : This thesis is part of the MISK-project, Musik, Interaktiv design, Sinnesstimulering och Kvalitet (Music, Interactive design, Sensory stimulation and Quality). The MISK-project is a collaborative project between Certec at LTH, Furuboda Folkhögskola and Eldorado Resurscenter, developing musical instruments for children and young adults with mental and physical disabilities. READ MORE

  2. 2. Modelling the chemical recycling of plastic waste via pyrolysis and analysing integration with existing refinery infrastructure

    University essay from Lunds universitet/Kemiteknik (CI)

    Author : Simon Dahl; [2023]
    Keywords : Pyrolysis; Recycling; Integration; Modelling; Simulation; Techno-economic; Plastic; Chemical engineering; Technology and Engineering;

    Abstract : Current plastic management is unsustainable as large amounts of plastic end up landfilled or in the ocean, necessitating an expansion of waste management infrastructure. Pyrolysis is a viable chemical recycling option, and in this report a pyrolysis model is constructed in Aspen Plus. READ MORE

  3. 3. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  4. 4. Developing a portable, customizable, single-channel EEG device for homecare and validating it against a commercial EEG device

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Máté Károly Tóth; [2023]
    Keywords : Electroencephalography EEG ; Portable EEG; Single-channel EEG; Commercial EEG; Brain-machine interface; Prototype development; Elektroencefalografi EEG ; Bärbar EEG; Enkanaligt EEG; Kommersiellt EEG; Hjärna-maskin-gränssnitt; Prototyputveckling;

    Abstract : There are several commercial electroencephalography (EEG) devices on the market; however, affordable devices are not versatile for diverse research applications. The purpose of this project was to investigate how to develop a low-cost, portable, single-channel EEG system for a research institute that could be used for neurofeedback-related applications in homecare. READ MORE

  5. 5. Approaches and Techniques to Assess the Accuracy of Network Emulators

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Alice Ekblad; Anna Höglund; [2023]
    Keywords : network emulator; mobile networks; testing;

    Abstract : As the mobile communication world expands in size and complexity, the need for testing the solutions in a controlled environment before deployment is as pronounced as ever. Simultaneously, new tools and products are developed to optimize the process and reduce costs. READ MORE