Essays about: "Japanese Role-playing Games"

Found 4 essays containing the words Japanese Role-playing Games.

  1. 1. “Reading” Japanese Role-playing Games : On the Example of Atelier Shallie DX (2020)

    University essay from Stockholms universitet/Avdelningen för japanska

    Author : Cezar Apreotesei B.; [2020]
    Keywords : Japanese Role-playing Games; Video Games; Story Games; Atelier Shallie; Japanese Studies; Game Studies; Ludonarratology; ロールプレイングゲーム、ビデオゲーム、ストーリーゲーム、シャリーのアトリエ、日本学科、ゲーム学科、ルドナラトロジー;

    Abstract : The Japanese role-playing games attract players worldwide. Though, this is not necessarily due to a fascination with Japanese culture. While considering recent research on video games in Japanese Studies, especially the monograph by Rachael Hutchinson, this thesis puts an emphasis on Game Studies, as represented by Espen Aarseth. READ MORE

  2. 2. Game design of multiple genre, testing player experience on shifting combat.

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : Alfred Niklasson; [2019]
    Keywords : Immersion; Flow; Video Games; Games Experience Questionnaire; Disruption.;

    Abstract : As more and more people get in to video games. We look at what makes for a good experience. Psychological factors which enriches gameplay like flow and immersion. And Game design factors which provides conditions for flow and immersion. READ MORE

  3. 3. Problematic particles. A translation analysis of sentence-final particles used in Tales of Vesperia.

    University essay from Göteborgs universitet/Institutionen för språk och litteraturer

    Author : Mikael Niazi; [2015-02-18]
    Keywords : Japanska; translation; localization; video games; role-language; gender;

    Abstract : This thesis will inquire into translation issues surrounding Japanese gender-specific sentencefinal particles used by the main character of the role-playing game Tales of Vesperia. The focal point of the study is the investigation regarding how the translators of the English game converted certain pieces of language tied to gender from Japanese to English in order to adjust the text to the Western audience. READ MORE

  4. 4. Monetization of Social Network Games in Japan and the West

    University essay from Lunds universitet/Produktionsekonomi

    Author : Peter Askelöf; [2013]
    Keywords : Technology and Engineering;

    Abstract : Social Network Games (SNGs) first appeared in Asia in the latter half of the 00s, and soon became a widespread phenomenon all over the world. In the West, US developer Zynga quickly rose to fame with their hit title FarmVille, and now enjoys a nearly monopolistic position among games on Facebook. READ MORE