Essays about: "Mobile Cloud Games"

Showing result 1 - 5 of 6 essays containing the words Mobile Cloud Games.

  1. 1. Investigating Users' Quality of Experience in Mobile Cloud Games

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Markus Blomqvist; [2023]
    Keywords : Quality of Experience; Mobile Cloud Games; RTT; Delays; Packet Loss; Random Jitter; Bursty Jitter; Data Packets; Experiment;

    Abstract : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. READ MORE

  2. 2. Effects of Network Degradation On Energy Consumption of Mobile Cloud Gaming

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Ashmita Thapa; [2022]
    Keywords : subjective test; test-beds; mobile cloud gaming; Quality of Experience QoE ; energy consumption; network degradation; Green-House Gases GHG emissions; mobile gaming vs online gaming; cellular network; packet loss; delay; jitter;

    Abstract : Cloud gaming over mobile networks enables players to play high-resource consuming games on low-end devices with various intrinsic restrictions such as limited battery lifetime and computational capacity. For mobile cloud gaming(MCG), the remaining battery level on the device is one of the critical factors that affect the sensitivity of user satisfaction. READ MORE

  3. 3. Performance Assessment of Networked Immersive Media in Mobile Health Applications with Emphasis on Latency

    University essay from Blekinge Tekniska Högskola

    Author : Emmanuel Adebayo; [2021]
    Keywords : Performance Assessment; Networked Immersive Media; Cloud Virtual Reality; Cloud Network; Edge Network.;

    Abstract : Cloud VR/AR/MR (Virtual Reality, Augmented Reality, and Mixed Reality) services representa high-level architecture that combines large scale computer resources in a data-center structurestyle set up to render VR/AR/MR services using a combination of very high bandwidth, ultralow latency, high throughput, latest 5G (5th Generation) mobile networks to the end users.  VR refers to a three-dimensional computer-generated virtual environment made up ofcomputers, which can be explored by people for real time interaction. READ MORE

  4. 4. On the Quality of Service of mobile cloud gaming using GamingAnywhere

    University essay from Blekinge Tekniska Högskola/Institutionen för kommunikationssystem

    Author : Veera Venkata Santosh Surya Ganesh Grandhi; [2016]
    Keywords : Cloud Gaming; Mobile; Performance Evaluation; Quality Of Service QoS ;

    Abstract : In the recent years, the mobile gaming has been tremendously increased because of its enormous entertainment features. Mobile cloud gaming is a promising technology that overcomes the implicit restrictions such as computational capacity and limited battery life. READ MORE

  5. 5. Consistency Models for Mobile Games with Cloud Databases

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Benjamin Norling; [2015]
    Keywords : ;

    Abstract : Developing games on smartphones with online features requires careful designing in order to scale to a large amount of users. In this thesis, selected databases are evaluated for use in mobile games, to store game data locally, in terms of performance and usability. READ MORE