Essays about: "Music Experiences"

Showing result 1 - 5 of 86 essays containing the words Music Experiences.

  1. 1. The Sounds of Pain : An ethnography of musicians living with migraine in Uppsala

    University essay from Uppsala universitet/Institutionen för kulturantropologi och etnologi

    Author : Rosanne Heijstek; [2024]
    Keywords : migraine; anthropology; pain; music; affect;

    Abstract : Migraine is an extremely common and disabling disease that affects three times more women than men, and is characterized by recurring migraines comprised of disturbances in sensation perception, intense head pain, nausea, and increased sensitivity to light and sound that can last from several hours to multiple days. Currently, there are no cures for the disease, no official social services that can help a person to handle living with it, and limited studies on its mechanisms or impact on a person’s life. READ MORE

  2. 2. Experiencing Lockrop : A phenomenological approach to contemporary practice of Swedish herding calls

    University essay from Uppsala universitet/Institutionen för musikvetenskap

    Author : Elizabeth Carlyon; [2023]
    Keywords : herding calls; folk music; lockrop; forest; nature; ethnography; music; ethnomusicology; phenomenology; performance; well-being; performance anxiety; aesthetics; interview; participant-observation; autoethnography; kulning; Sweden; musical practice;

    Abstract : The purpose of this master’s thesis is to gain knowledge and understand of contemporary lockrop(Swedish herding calls) practices from the perspectives of those who engage with it. It aims to dothis by paying close attention to the nuanced phenomenological aspects that may shape experiencewithin the moment in which practice occurs. READ MORE

  3. 3. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  4. 4. Garbage In, Garbage Out? : Exploring textile sculpture through refuse material

    University essay from Konstfack/Textil

    Author : Karina Nøkleby Presttun; [2023]
    Keywords : craft; textile sculpture; upcycling; second-hand; music; synesthesia; electronica; anti-academic;

    Abstract : This paper examines the processes, materials, and influences of Karina Presttun, an artist who explores building abstract sculptures with twine made from second-hand fabrics. She discusses how her work aims to share emotions and visual experiences that do not translate well into text and how she has been inspired by fiber artists, basket makers, and music. READ MORE

  5. 5. Understanding the differences between reverberation and delay on vocals in live music scenarios : A study on the perceptions and preferences of the live concert audience

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Tom Kristoffersson; [2023]
    Keywords : Live music; sound engineering; audio; vocal processing;

    Abstract : Two common vocal processing techniques in pop- and rock music are the use of artificial reverberation or delay. The differences between these effects have been thoroughly studied in the studio environment (Case, 2007; Henriques & Rietveld, 2018; Ronen, 2015), but research is lacking in the live realm. READ MORE