Essays about: "end-user programming"

Showing result 1 - 5 of 23 essays containing the words end-user programming.

  1. 1. Personalising smartphone app widgets for controlling IoT devices

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Federico Landorno; [2022]
    Keywords : App widget; IoT devices; end-user programming; configuration; user experience.;

    Abstract : The growth of connected, or so called smart home appliances, leads to the search for interaction methods for IoT devices including various forms of smartphone app solutions. Previous research has investigated how complex systems, with multiple options and configurations, can be set up through end-user programming and how app widgets can be an interactive solution. READ MORE

  2. 2. API data gathering and structuring for machine learning and human use : Optimizing API data for both financial machine learning and being easy to read and use by the end user

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Axel Forshällen; [2022]
    Keywords : API; data preprocessing; machine learning; data structures; abstraction; PSD2; open banking; API; data förprocessering; maskininlärning; data strukturer; abstraktion; PSD2; open banking;

    Abstract : This thesis looks into how to implement an abstraction layer between transaction data gathered from Revised Payment Services Directive (PSD2) compliant banks via an Application Programming Interface (API) and a data base, with a human user interface for reading and structuring the data. API for data sources tend to not have a standardized structure and this creates a problem for machine learning. READ MORE

  3. 3. Performance comparison between OOD and DOD with multithreading in games

    University essay from Blekinge Tekniska Högskola

    Author : David Wingqvist; Filip Wickström; [2022]
    Keywords : Game development; C ; Execution time; CPU cache; OpenMP;

    Abstract : Background. The frame rate of a game is important for both the end-user and the developer. Maintaining at least 60 FPS in a PC game is the current standard, and demands for efficient game applications rise. Currently, the industry standard within programming is to use Object-Oriented Design (OOD). READ MORE

  4. 4. A Design- by- Privacy Framework for End- User Data Controls

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Tangjia Zhou; [2021]
    Keywords : Privacy Data; GDPR; AWS; End- User Data Control; Sekretessdata; GDPR; AWS; kontroll av slutanvändardata;

    Abstract : Our internet makes data storage and sharing more convenient. An increasing amount of privacy data is being stored on different application platforms, so the security of these data has become a public concern. READ MORE

  5. 5. Intuitive programming of mobile manipulation applications : A functional and modular GUI architecture for End-User robot programming

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Alessandro De Martini; [2021]
    Keywords : Robotics and automation; Mobile robots; Graphical user interfaces; End- User programming; Industrial applications.; Robotik och automatisering; Mobilmanipulatorer; Grafiska användargränssnitt; Programmering av slutanvändare; Industriella applikationer.;

    Abstract : Mobile manipulators are changing the way companies and industries complete their work. Untrained end users risk facing unfunctional and nonuser- friendly Graphical User Interfaces. READ MORE