Essays about: "Feature team"
Showing result 1 - 5 of 40 essays containing the words Feature team.
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1. Designing a reactive feedback feature for end-users in web-based media software
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : Customer feedback is essential for improving a company's products or services and increasing customer satisfaction. Despite its value, user involvement faces many challenges, such as low user motivation and feedback with missing context information. READ MORE
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2. Data-Driven Success in Infrastructure Megaprojects. : Leveraging Machine Learning and Expert Insights for Enhanced Prediction and Efficiency
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This Master's thesis utilizes random forest and leave-one-out cross-validation to predict the success of megaprojects involving infrastructure. The goal was to enhance the efficiency of the design and engineering phase of the infrastructure and construction industries. READ MORE
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3. Contract Testing: Ensuring Reliable Integrations with Isolated Tests : Support for teams to test in isolation
University essay from Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)Abstract : Mikrotjänstarkitektur är den senaste trenden inom mjukvaruutveckling som gör det möjligt att bygga komplexa system från mindre tjänster utformade för att vara självförsörjande och fokuserade på en specifik affärsfunktionalitet. Dessa kan utvecklas, testas, driftsättas och skalas oberoende av varandra, vilket gör att team kan vara mer autonoma och leverera värde till kunder snabbare. READ MORE
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4. Characterization through character design in competitive multiplayer games : A comparative analysis of League of Legends and Valorant
University essay from Uppsala universitet/Institutionen för speldesignAbstract : League of Legends (Riot Games, 2009) and Valorant (Riot Games, 2020) are both team-based competitive multiplayer games that do not feature any form of story-based game mode, but both feature a large cast of fleshed-out playable characters, each with their own design, backstory, and set of abilities. This study focuses on comparing both games’ approaches to characterization to understand how they incorporate elements of characterization in theircharacter design. READ MORE
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5. Understanding How Remote Workers Manage Social Interaction With Colleagues Via Technology : A qualitative Study using Normalisation Process Theory
University essay from Linnéuniversitetet/Institutionen för informatik (IK)Abstract : With the unplanned rapid switch to Working from Home (WFH) arrangement due to the COVID-19 pandemic, organisations and their employees were forced to adapt their processes and practices with a huge dependence on digital technologies. When such work reorganization is adopted, all everyday activities including social interactions with colleagues must therefore be taken into account. READ MORE