Essays about: "learnability evaluation"

Showing result 1 - 5 of 22 essays containing the words learnability evaluation.

  1. 1. A study on how a dashboard for energy data visualisations can be designed to be usable and inspire pro-environmental behaviour in an industry setting

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Sofie Drugge Eneroth; Alice Elkjaer; [2023]
    Keywords : Usability; learnability; subjective satisfaction; behavioural change; energy data visualisations; HCD; eco-feedback; personas; prototyping;

    Abstract : An essential part of combating climate change is to reduce energy consumption. As the industrial sector was accountable for approximately a third of the total global carbon dioxide equivalents in 2019, it is crucial for industries to manage their energy usage. READ MORE

  2. 2. User-Centered Hardware Re-Design for Improved User Experience

    University essay from Lunds universitet/Innovation

    Author : Petra Borg; [2023]
    Keywords : man-machinery interaction; user experience; usability; user-centered design; Double Diamond; Technology and Engineering;

    Abstract : User experience design is most associated with human-computer interaction (HCI) but is highly applicable to analogue man-machinery interactions (MMI) as well. In Europe, millions of workplace accidents and incident occur every year. [1] Studies show, that about 50% of workplace accidents and incidents are a result of bad design. READ MORE

  3. 3. Art Value Experience : An Immersive Procedural Content Generation Tool for Personal Visualization of Meaningful Numbers

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Yufei Zhang; [2022]
    Keywords : Personal visualization tool; user-generated content; immersive experience design; procedural content generation; research through design; experiential qualities; heuristic evaluation;

    Abstract : We present a Research through Design project that explores design opportunities and challenges of a personal visualization tool in artistic settings. The research process includes technical material exploration, an approach where state-of-the-art enabling techniques are examined to inspire artistic design decision-making. READ MORE

  4. 4. Developing an Analysing a Web Application made for Teachers to Evaluate Students' Performance : Utveckling och analys av en webbapplikation för examinatorers analys av elevers lärande

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Andreas Hultqvist; Tobias Hultqvist; [2021]
    Keywords : Learnability; Usability; E-learning; Web Application; Data Collection; Analytics; Self-Evaluation; Self-Assessment; Self-Validation; Self-Improvement; Learning Programming; Computer Engineering; Computer Science; Computer Science Education; React; Firebase; Chart;

    Abstract : The need to learn programming increases as more jobs require basic programming skills and computer knowledge. Compulsory school is adding programming to the curriculum, which leads to challenges due to both teachers and students are new to this subject. READ MORE

  5. 5. Development of a Pick-Up-And-Play Gamification Geography Game for Learnability

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Ermin Pitarevic; [2020]
    Keywords : Gamification; Pick-Up-And-Play; Think-Aloud; User-Engagement-Scale;

    Abstract : Gamification, immersion and flow are well known within game design, and more frequently considered within the development of educational applications. The simplicity and comprehensibility of an educational game can result into improved learning and a more enjoyable experience, as the focus on the gameplay increases with less instructions and a more straightforward approach for playing and learning. READ MORE