Essays about: "Data Control Language"

Showing result 1 - 5 of 132 essays containing the words Data Control Language.

  1. 1. Neural correlates of pragmatic processing in adolescents

    University essay from Stockholms universitet/Institutionen för lingvistik

    Author : Christoffer Forbes Schieche; [2023]
    Keywords : Adolescence; cognitive control functions; fMRI; pragmatics; theory of mind; fMRI; kognitiv kontroll; mentalisering; pragmatik; tonåringar;

    Abstract : Understanding indirect speech, i.e., when an utterance does not match the intended meaning, is one of many pragmatic abilities at play in conversation. While the development of pragmatic abilities starts early, they continually develop throughout adolescence although this period is understudied. READ MORE

  2. 2. Minimising Battery Degradation And Energy Cost For Different User Scenarios In V2G Applications : An Integrated Optimisation Model for BEVs

    University essay from Uppsala universitet/Elektricitetslära

    Author : Jacob Bengtsson; Benjamin Moberg Safaee; [2023]
    Keywords : Vehicle-to-Grid; V2G; Battery Electric Vehicle; BEV; State-of-Charge; SoC; State-of-Health; SoH; charging; discharging; degradation; energy cost; optimisation; optimization; Pyomo; Gurobi;

    Abstract : The functionality to both charge and discharge energy from and to the power grid to a Battery Electric Vehicle (BEV) is referred to as Vehicle-to-Grid (V2G). This allows the customer to buy energy when the spot price is low and sell energy when the price is high to make a profit, called energy arbitrage. READ MORE

  3. 3. Learning a foreign language in the outdoors : Perceptions of foreign language anxiety and foreign language enjoyment of primary students and teachers when learning English in an outdoor setting

    University essay from Linköpings universitet/Institutionen för beteendevetenskap och lärande

    Author : Alba Besora Morlans; [2023]
    Keywords : Outdoor Education; Foreign Language Learning; Foreign Language Anxiety; Foreign Language Enjoyment; Outdoor Language Learning;

    Abstract : The aim of this study is to explore how outdoor education (OE) can influence foreign language anxiety (FLA) and foreign language enjoyment (FLE) when primary students are learning English as a foreign language (EFL). The design was a pre-post intervention study with two experimental groups of 3rd graders of a Catalan state school that participated in an outdoor English session. READ MORE

  4. 4. Evaluation of Rust Codebases Using Public Information

    University essay from Lunds universitet/Institutionen för datavetenskap

    Author : Emil Eriksson; [2023]
    Keywords : Rust; Code Evaluation; Open Source; Crates.io; Cargo; GraphQL; Query; Dependencies; Technology and Engineering;

    Abstract : Understanding the content of a software project is a complex endeavour. While the Rust programming language promises developers a safer programming language, a program may still include vulnerable code through its dependencies. READ MORE

  5. 5. The Class of Us: A Study Across Several Schools in Sweden Comparing the EFL Comprehension of Playing the Video Game The Last of Us Versus Viewing the Television Adaptation

    University essay from Lunds universitet/Engelska

    Author : Robert Bång; Simon Torffvit; Anton Grandi; [2023]
    Keywords : Comparative; Comparative Study; Quantitative; English; EFL; English as a Foreign Language; SLA; Second Language Acquisition; Comprehension; Test; Video Games; Video Game; CALL; Computer assisted language learning; The Last of Us; TLoU; The Last of Us: Remastered; Naughty Dog; PlayStation; HBO; Home Box Office; Game; Games; Computer Games; Skolverket; Upper Secondary School; Gymnasiet; Gymnasieskolan; Sweden; Control Group; Immersion; Multimodality; Interactivity; Interactive; Television; Television series; Media; Audiovisual media; Audiovisual; Large-scale; Gender; Program; Video Game Literacy; Game Literacy; Narrative; Educational; Serious Games; Mature; Problem of Content; Attitudinal; Survey; Likert-scale; Likert; Interventionist; Narratology; Languages and Literatures;

    Abstract : Contemporary English as a foreign language (EFL) classrooms in upper secondary schools in Sweden make frequent use of receptive media such as movies and television to facilitate language learning. The more interactive medium of video games is seldom used for the same purpose, despite previous research indicating that the added layer of interactivity can bring benefits such as improvements to vocabulary, written production and reading comprehension. READ MORE