Essays about: "Digital Museum"
Showing result 11 - 15 of 71 essays containing the words Digital Museum.
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11. Digitizing a minority and its history : A study in accessibility and digitization in Jewish cultural heritage collections and Holocaust memory
University essay from Uppsala universitet/Institutionen för ABMAbstract : For the last thirty years Swedish institutions, both on governmental and foundational level, have seeked to illuminate the horrors of the Holocaust and antisemitism. A part in this was collection of testimonies from survivors of the Holocaust as to save first-hand accounts from an aging population of survivors. READ MORE
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12. Cloud Computing and the GLAM sector : A case study of the new Digital Archive Project of Åland Maritime Museum.
University essay from Uppsala universitet/Institutionen för ABMAbstract : This thesis examines the benefits and drawbacks of cloud computing technology within the GLAM (Galleries, Libraries, Archives, and Museums) sector of Sweden and Finland. It employs the case study of the recently developed and launched Digital Archive Project at Åland Maritime Museum which leveraged the Amazon Web Services (AWS) technology stack to provide a cloud-based digital platform for the museum's archival materials. READ MORE
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13. How to design a digital guide app in Flutter/Firebase with a focus on the group experience and Text-To-Speech
University essay from Linköpings universitet/Interaktiva och kognitiva system; Linköpings universitet/Tekniska fakultetenAbstract : With an emphasis on usability, this paper intends to create a digital museum guide app using the Flutter framework and Firebase web platform. In order to improve the visitor's experience, the app will make use of Geolocation, QR codes, and text-to-speech with translation. READ MORE
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14. Exploring User Experience and Risks of VR in Museum Exhibits : A Case Study of 1238: The Battle of Iceland
University essay from Uppsala universitet/Institutionen för ABMAbstract : This thesis investigates the User eXperience (UX) and risks associated with Virtual Reality (VR) technology in museum exhibitions. The study builds upon the Hybrid Museum Experiences: Theory and Design by Løvlie, Sundnes et al. (2022) and adopts the User eXperience in Immersive Virtual Environment (UXIVE) Model developed by Tcha-Tokey et al. READ MORE
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15. Make It Your Own: Digital Applications for Customized Information in Museums : Conception and Evaluation of an App
University essay from Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Abstract : Visiting a museum is a popular activity for many people. Be it to find out about certain museum objects or to feel entertained. An important contribution to a satisfying museum experience is the information about the objects. On the one hand, the provided information should be about them, but at the same time reflect the interests of the visitor. READ MORE