Essays about: "Research in Motion"

Showing result 11 - 15 of 449 essays containing the words Research in Motion.

  1. 11. Uncanny details : Exploration how the uncanny valley appears within the movements of virtual characters

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Mikael Ytterstedt; [2023]
    Keywords : Virtual body language; Uncanny Valley; game user experience; animation; game development; motion capture; immersion;

    Abstract : This study has examined what in virtual characters movement invokes negative sensations associated with the Uncanny Valley. This was done through a study involving semi-structured interviews, open-ended surveys and eye tracking during which the 10 participants observed gameplay and dialogue clips from three different games. READ MORE

  2. 12. Experiments with Visual Odometry for Hydrobatic Autonomous Underwater Vehicles

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Somnath Balaji Suresh Kumar; [2023]
    Keywords : Hydrobatic AUVs; VO; Stonefish; ORB-SLAM2; VISO2; Hydrobatiska AUV:er; VO; Stonefish; ORB-SLAM2; VISO2;

    Abstract : Hydrobatic Autonomous Underwater Vehicles (AUVs) are underactuated robots that can perform agile maneuvers in challenging underwater environments with high efficiency in speed and range. The challenge lies in localizing and navigating these AUVs particularly for performing manipulation tasks because common sensors such as GPS become very unreliable underwater due to their poor accuracy. READ MORE

  3. 13. Cybersickness in a Virtual and Mixed Reality Flight Simulator With a Video See-Through Head-Mounted Display

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Christian K. K. Lindberg; [2023]
    Keywords : cybersickness; virtual reality; mixed reality; flight simulator; military; cybersjuka; virtuell verklighet; blandad verklighet; flygsimulator; militär;

    Abstract : The Swedish Air Force Combat Simulation Centre (FLSC) is investigating how immersive technologies can be used with flight simulators. Cybersickness is sickness-like effects experienced when immersed in virtual environments using head-mounted displays. READ MORE

  4. 14. Developing High level Behaviours for the Boston Dynamics Spot Using Automated Planning

    University essay from Linköpings universitet/Artificiell intelligens och integrerade datorsystem

    Author : Nisa Andersson; [2023]
    Keywords : Automated Planning; Boston Dynamics Spot; Public Safety; Automatic System; Collaborative Systems; Robotics;

    Abstract : Over the years, the Artificial Intelligence and Integrated Computer Systems (AIICS) Division at Linköping University has developed a high-level architecture for collaborative robotic systems that includes a delegation system capable of defining complex missions to be executed by a team of agents. This architecture has been used as a part of a research arena for developing and improving public safety and security using ground, aerial, surfaceand underwater robotic systems. READ MORE

  5. 15. Rolling with Pain – A Sociological Investigation Into the Meaning-Making of Physical Pain

    University essay from Lunds universitet/Sociologiska institutionen; Lunds universitet/Sociologi

    Author : Sofie Grann Lorentsen; [2023]
    Keywords : pain; physical-pain; meaning-making; phenomenology; Sara Ahmed; Social Sciences;

    Abstract : In this thesis, I investigate the experience of physical pain. Through an analysis and assessment of the data in the form of qualitative interviews collected for this thesis, the aim has been to show that meaning-making is fundamental to our experience of (physical) pain. READ MORE