Essays about: "Video Streaming Quality"
Showing result 1 - 5 of 116 essays containing the words Video Streaming Quality.
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1. Perceptual Sensitivity to Video Degradations in a Simulated Cloud-Gaming Environment: An Empirical Study through Subjective Tests
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : Cloud gaming, often referred to as gaming on demand or game streaming, is a contemporary form of online gaming. It operates by running video games on powerful, remote servers and streaming them in realtime directly to a user’s device. READ MORE
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2. Digital Front End Algorithms for Sub-Band Full Duplex
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : Sub-band full duplex is a new communication scheme technology, where a single frequency band is partitioned into sub-bands for downlink (DL) and up-link(UL) transmissions, and both can take place simultaneously. The idea behind the sub-band full duplex development is to improve the throughput, and coverage and reduce the latency of the UL communication by allowing the UL reception during the DL transmission. READ MORE
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3. Visual Attention Guided Adaptive Quantization for x265 using Deep Learning
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The video on demand streaming is raising drastically in popularity, bringing new challenges to the video coding field. There is a need for new video coding techniques that improve performance and reduce the bitrates. READ MORE
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4. Ray-tracing Based Investigations on the Deployment of RISs in Indoor Scenarios
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : Reconfigurable intelligence surface (RIS) is a promising candidate technology for future 6G wireless communication systems. In existing communication systems, the network operators are unable to control the propagation environment, which causes significant limitations on communication performance. READ MORE
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5. Performance Analysis of a Godot Game-Agnostic Streaming Tool
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Streaming games is traditionally done with video and audio both for watching on websites like Twitch and YouTube or playing via cloud gaming services. Streaming with video and audio requires good internet speeds to be of satisfactory quality therefore compression algorithms are used. READ MORE