Essays about: "background of study of computer games"
Showing result 6 - 10 of 13 essays containing the words background of study of computer games.
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6. Animation through Body Language : A study using the fictional character Mokhtar
University essay from Uppsala universitet/Institutionen för speldesignAbstract : Learning to read body language is something we do throughout our whole life. It is a complex non-verbal language that can express more than words. In this study we investigate the possibility to use only body language to portray emotions to the viewer. READ MORE
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7. The relationship between computer gaming hours and depression or social phobia in adults. An international online survey.
University essay from Uppsala universitet/Institutionen för kvinnors och barns hälsaAbstract : Background: In the past decades, there was a worldwide increase in people playing video games. Researchers have started to conduct studies and identified positive and negative associations with video gaming. Comparable studies have been done. READ MORE
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8. Influence of audio on perception and comprehension of video sequences : A SUBJECTIVE TEST OF PERCEPTION OF AUDIOVISUAL CONTENT WHERE AUDIO QUALITY WAS CHANGED
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : The importance of the role audio plays in multimodal information media is often underestimated or even overlooked. This applies to a wide range of media in everyday use- from videoconferencing systems to multi modal human-computer interfaces and to some extent even computer games. READ MORE
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9. Influence of audio on perception and comprehension of video sequences : A SUBJECTIVE TEST OF PERCEPTION OF AUDIOVISUAL CONTENT WHERE AUDIO QUALITY WAS CHANGED
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : The importance of the role audio plays in multimodal information media is often underestimated or even overlooked. This applies to a wide range of media in everyday use- from videoconferencing systems to multi modal human-computer interfaces and to some extent even computer games. READ MORE
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10. English in video and online computer games : Potential enhancement of players’ vocabulary
University essay from Institutionen för språk (SPR)Abstract : The aim of this essay is to distinguish whether the activity of playing video and online computer games as a leisure activity could be considered to be a learning situation. With the focus on vocabulary, this study investigates the possibility that gamers could improve their language proficiency while playing video and online computer games. READ MORE