Essays about: "computer and youth"
Showing result 6 - 10 of 10 essays containing the words computer and youth.
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6. World of warcraft : en social arena
University essay from Lärarhögskolan i StockholmAbstract : Onlinespelet World of Warcraft (WoW) erbjuder ungdomar en annorlunda social arena, en värld som bara existerar online. Datorspel har blivit en växande underhållning och fler ungdomar spenderar en stor del av sin fritid framför datorn. READ MORE
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7. Uttag av energisortiment vid gallring av contorta : ett komplement till konventionell gallring?
University essay from SLU/Dept. of Forest Ecology and ManagementAbstract : A recommendation for stand treatment of lodgepole pine (Pinus contorta) is, in a scientific point of view, lacking when it comes to harvesting for biomass energy. Within the next decades it is expected that 280 000 hectares of lodgepole pine will have reached thinning age on the domains of Svenska Cellulosa Aktiebolaget (SCA). READ MORE
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8. Youth learning for sustainable development : analysis of experiences of online learning
University essay from Lunds universitet/PedagogikAbstract : This study is a part of the research project Learning in the ICT-extended university (LiEU), which is conducted by Centre for Learning Lund at Lund University. The purpose of this study is to describe and analyse how upper secondary school students have experienced the Young Masters Program (YMP) and their learning process in the field of sustainable development in the ICT-mediated course with issues such as preventive environmental strategies within the framework of university outreach development. READ MORE
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9. Youth learning for sustainable development : analysis of experiences of online learning
University essay from Lunds universitet/PedagogikAbstract : This study is a part of the research project Learning in the ICT-extended university (LiEU), which is conducted by Centre for Learning Lund at Lund University. The purpose of this study is to describe and analyse how upper secondary school students have experienced the Young Masters Program (YMP) and their learning process in the field of sustainable development in the ICT-mediated course with issues such as preventive environmental strategies within the framework of university outreach development. READ MORE
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10. Designing ePeer : Using Participatory Design to bridge cultural differences when developing computer software
University essay from Blekinge Tekniska Högskola/Avdelningen för programvarusystemAbstract : This thesis presents a study that was conducted within a project, the purpose of which was development of a software application (ePeer) for students at Mbarara University of Science and Technology (MUST). ePeer is a tool for gaining information about Youth Sexual and Reproductive Health and will be used in a peer education project which is currently being set up in Mbarara. READ MORE