Essays about: "driver simulators"

Showing result 1 - 5 of 15 essays containing the words driver simulators.

  1. 1. Ready, set, regenerate! : A design study about affecting driver behaviours through gamification elements.

    University essay from Högskolan i Halmstad/Akademin för informationsteknologi

    Author : Albin Qvist; Philip Johansson Subiabre; [2023]
    Keywords : Gamification; In-Vehicle Information Systems; IVIS; Regenerative braking; Simulator;

    Abstract : The automotive industry plays a significant role in global CO2 emissions. A transition towards electric vehicles is part of the solution to lower CO2 emissions. READ MORE

  2. 2. Do higher levels of immersion in driving simulators lead to faster learning?

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Erik Holgersson; [2023]
    Keywords : Driver education; driving simulation; simulation fidelity; fidelity; visual fidelity; immersion; simulator study; learning;

    Abstract : As technology is becoming ever more present in the world, the use of simulators as a teaching tool is more prevalent than ever, with good evidence to back up their usefulness. Drivers’ education is one area among many that is seeing this change. READ MORE

  3. 3. VISUAL CUES : A WAY TO ENHANCE ACCURATE JUDGEMENTS OF TRAVEL SPEED IN DRIVER SIMULATORS

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Malin Söderström; [2023]
    Keywords : visual cues; driver simulators; motion cues;

    Abstract : Drivers in simulators tend to drive faster than in a real car. The study aimed to examine if visual cues impact driver velocity in a simulator. This is important because of the tendency for users of to drive faster in simulators than in authentic driving situations. READ MORE

  4. 4. Key Factors Considered When Purchasing a VR Hobby Skill Training Simulator : A Consumer Perspective

    University essay from KTH/Industriell ekonomi och organisation (Inst.)

    Author : Ada Lindmark; Kajsa Nilsson Kinberg; [2022]
    Keywords : virtual reality; virtual reality simulator; hobby skill training simulator; consumer behavior; purchasing behavior; theory of planned behavior; virtual reality; virtual reality simulator; hobby skill training simulator; consumer behavior; purchasing behavior; theory of planned behavior;

    Abstract : In recent years, VR and VR devices have become more popular due to advances intechnology and lower costs, making the technology more accessible to the general public. One application within VR that is expected to grow is VR hobby skill training simulators (VR HSTS), which are now accessible not only for education and companies but also to consumers. READ MORE

  5. 5. An evaluation of eXpress Data Path from a 5G perspective : Offloading packet processing functions of a 5G simulator to a driver context

    University essay from Linköpings universitet/Databas och informationsteknik

    Author : Adrian Byström; Mattias Salo; [2022]
    Keywords : XDP; DPDK; 5G; computer networks; Linux; eXpress Data Path; eBPF; packet processing; XDP; DPDK; 5G; datornätverk; Linux; eXpress Data Path; eBPF; paketprocessering;

    Abstract : The world of computer networks is constantly evolving towards more efficient algorithms and more effective ways of using hardware resources. One of these evolutions is the eXpress Data Path (XDP). XDP is an interrupt based data path in the Linux kernel. XDP uses JIT-compiled programs in a virtual machine in a device driver context. READ MORE