Essays about: "peer-to-peer networking"
Showing result 1 - 5 of 20 essays containing the words peer-to-peer networking.
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1. Kubernetes Automatic Geographical Failover Techniques
University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknikAbstract : With the rise of microservice architectures, there is a need for an orchestration tool to manage containers. Kubernetes has emerged as one of the most popular alternatives, adopting widespread usage. But managing multiple Kubernetes clusters on its own have proven to be a challenging task. READ MORE
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2. A Peer-to-Peer Networking Framework for Scalable Massively Multiplayer Online Game Development in Unity
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : This thesis investigates designing and implementing a peer-to-peer (P2P) networking frameworkfor Unity, a popular game engine, intending to offer a scalable and efficient solution forconstructing networked multiplayer games. The research covers an analysis of a P2P networkarchitecture, transport layer protocols, challenges in NAT traversal, and peer list management. READ MORE
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3. Astronomy Software Integration with OpenSpace
University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolanAbstract : This thesis aimed to create a messaging protocol for OpenSpace to interoperate with other astronomy software. The goal was to create a messaging standard that was not language-dependent and could be implemented by any astronomy software. READ MORE
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4. Evaluation of Peer-to-Peer LoRa for Geolocation Usage in a Rural Environment
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : With the increased popularity of the Internet of Things (IoT) and vehicle tracking, long range communication alternatives become essential for connecting a large number of units in a network.In areas where no coverage from existing technologies is available such as rural areas, the need for a solution presents itself. READ MORE
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5. An analysis of continuous consistency models in real time peer-to-peer fighting games
University essay from Högskolan Kristianstad/Fakulteten för naturvetenskapAbstract : This study analyses different methods of maintaining a consistent state between two peers in a real time fighting game played over a network. Current methods of state management are explored in a comprehensive literature review, which establishes a baseline knowledge and theoretical comparison of use cases for the two most common models: delay and rollback. READ MORE