Essays about: "qualitative design"
Showing result 11 - 15 of 2707 essays containing the words qualitative design.
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11. Nurses' experience of caring for patients in forensic care : A qualitative interview study
University essay from Malmö universitet/Institutionen för vårdvetenskap (VV)Abstract : Working in forensic psychiatric care might be challenging in different ways due to that the patients are not there by their own volition and they also have a serious mental disease. This study aims to describe nurses experience of working in forensic care. A qualitative descriptive design was adopted. READ MORE
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12. Controlling or compensating? A qualitative study of how organizational actors' different perceptions affect the design and evaluation of training initiatives within a company
University essay from Handelshögskolan i Stockholm/Institutionen för redovisning och finansieringAbstract : Competent and talented employees are important for most companies. Despite their importance, there is a difference in research on whether employees are seen as assets or investors of human capital. READ MORE
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13. Symbiosis in Open Innovation: Small Firms' Dance with Large Companies
University essay from Lunds universitet/Företagsekonomiska institutionenAbstract : Purpose: The purpose of this study is to explore the challenges that small firms face when engaging in open innovation by out-licensing to larger companies. Additionally, it aims to investigate the strategies that these small firms use to manage the challenges. READ MORE
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14. Creating a Dependency Management DevBot to Improve DeveloperWorkflows
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Software Development Bots (DevBots) are automated tools that handle tasks in a software development setting, often used to simplify daily routines. Research within the field evaluates the use of DevBots but most focus on hard quantitative metrics (commits and pull requests) and only a few qualitative metrics such as how satisfied the developer is with the new DevBot and what frameworks could be used to build it. READ MORE
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15. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game
University essay from Institutionen för tillämpad informationsteknologiAbstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE