Essays about: "video effects"

Showing result 1 - 5 of 224 essays containing the words video effects.

  1. 1. National Heroes, Digital Soldiers, Vulnerable Children and all the Others: A Critical Discourse Analysis of Videos Communicating the QAnon Conspiracy Theory

    University essay from Göteborgs universitet/Institutionen för kulturvetenskaper

    Author : Cecilia Gatenheim; [2024-02-23]
    Keywords : conspiracy theory; far-right; emotions; video analysis; discourse analysis;

    Abstract : This thesis analyses the making of Us and Them in videos communicating the QAnon conspiracy theory, which have been circulating on online social forums. For this purpose, Multimodal Critical Discourse Analysis is used, together with Sara Ahmed’s cultural theory of emotions. READ MORE

  2. 2. Night Vision Goggle Simulation in a Mixed Reality Flight Simulator with Seamless Integrated Real World

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Sofia Sproge; [2024]
    Keywords : Night vision goggles; NVG; Mixed Reality; Flight simulator; Video see-through; VST; Color transfer algorithm; Seamless integration; Post processing;

    Abstract : Night vision goggles (NVGs) are optical devices used to enhance human vision at low light conditions such as nighttime. The image seen through the goggles is brightened but with the consequence of introduced visual limitations and illusions. READ MORE

  3. 3. Analyzing the Impact of Tempo-changing Music for user Performance and Risk-taking Behavior in Video Games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Adam Åkesson; [2024]
    Keywords : Performance; Risk-taking behavior; Tempo-changing music;

    Abstract :  Background. In real life humans have been proven to be affected in different ways by music. In sports, music can be shown to be useful for better performance. Taking this into thought while playing video games could help players perform better as well as in real life. READ MORE

  4. 4. Ready? Fight! How Guilty Gear -Strive-‘s approach to fighting game animations lend themselves to character appeal.

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Fabian Larsson; Gustav Strömbom; [2023]
    Keywords : Analysis; animation; fighting game; frames; game feel; visual effects;

    Abstract : This paper’s goal was to understand how the fighting game animations in the video game Guilty Gear -Strive- lent themselves to their characters appeal, by looking how the animations are built up to be a good quality for a more interesting character based on the character background. The paper aids to help designers find relevant information for the creation of animations for a greater player enjoyment of its characters in a fighting game. READ MORE

  5. 5. Examining the effects of text support and noise during video meetings on listening effort and comprehension.

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Fredrik Fernlund; [2023]
    Keywords : Listening Effort; Cognitive Science; Noise; Subtitles; Text Supplementation; Video Meetings; Zoom; Remote Work; Comprehension; Comprehension in noise; Listening effort in noise; Captions; Closed Captions;

    Abstract : Many companies implemented remote work procedures during the pandemic and for many organizations video meetings have since remained a staple. Remote working has enabled employees to be more flexible with their schedules and technical solutions such as live captioning has been identified as potentially enabling deaf/hard-of-hearing employees during meetings. READ MORE