Essays about: "Abstract syntax tree"

Showing result 11 - 15 of 26 essays containing the words Abstract syntax tree.

  1. 11. Discovering plagiarism in entry level programming assignments

    University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

    Author : Martin Steier; [2017]
    Keywords : programming; plagiarism; cheating; programmering; plagiat; fusk;

    Abstract : Plagiarism in programming assignments has been a problem for a long time, and while the schools try to stop it, it is an ever ongoing game of cat and mouse between students and the schools. When students find new ways to hide their plagiarism, others develop new tools to find it again. READ MORE

  2. 12. Lollipop - A general purpose, functional programming language with linear types

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : EDVARD HÜBINETTE; JOHAN ANDERSSON; JONATHAN JOHANSSON; MARIE KLEVEDAL; MIKAEL MALMQVIST; [2016-11-14]
    Keywords : Functional programming; Linear types; BNFC; Haskell;

    Abstract : This project designs and implements a general-purpose functional programming language with linear types, called Lollipop. The purpose is to investigate how linear types can be a part of modern programming languages. READ MORE

  3. 13. Semi-automatic code-to-code transformer for Java : Transformation of library calls

    University essay from Linköpings universitet/Programvara och system

    Author : Niklas Boije; Kristoffer Borg; [2016]
    Keywords : code-to-code transformer; semi-automatic transformation; code transformation; transformation of library calls; rule transformation;

    Abstract : Having the ability to perform large automatic software changes in a code base gives new possibilities for software restructuring and cost savings. The possibility of replacing software libraries in a semi-automatic way has been studied. String metrics are used to find equivalents between two libraries by looking at class- and method names. READ MORE

  4. 14. A node-based representation of gameplay scripts

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Mark Tibblin; [2016]
    Keywords : ;

    Abstract : This project expands on the Unreal Engine 4 by providing an additional tool for it. The tool’s purpose is to convert C# code into the engine’s built in Blueprint system which is a visual scripting kind of language. This thesis will be going through the three big steps necessary to take in order to complete this kind of conversion. READ MORE

  5. 15. DrAST - An attribute debugger for JastAdd

    University essay from Lunds universitet/Institutionen för datavetenskap

    Author : Joel Lindholm; Johan Thorsberg; [2016]
    Keywords : debugger; compiler; reflection; Java; JastAdd; attribute grammar; visualization; interactive; Technology and Engineering;

    Abstract : Here we present a solution for debugging compilers that use abstract-syntax trees as their internal structure. The solution focuses on capturing one specific state of the compilation process, and should not be confused with the more known step-by-step debugging. READ MORE