Essays about: "Games Design"

Showing result 1 - 5 of 308 essays containing the words Games Design.

  1. 1. The relationship between Internet Gaming Disorder and popular game titles in 2018

    University essay from Göteborgs universitet/Psykologiska institutionen

    Author : Theo Toresson; [2019-01-14]
    Keywords : ;

    Abstract : Problematic gaming has been known to clinicians and researchers for decades. In recent years the phenomenon has received enough attention to give rise to a debate on classification as a disorder. READ MORE

  2. 2. Gaming for Good : Triggering do-good Excitement in a Mobile Game

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Marcus Elwar Liljeqvist; [2019]
    Keywords : Interaction Design; Mobile game; Sustainability; Profit for Purpose; Persuasive games.;

    Abstract : Mobile games present a great opportunity for organizations with sustainability agendas to spread their message and generate revenue towards its cause, as they are the best money generating apps. This can be done through designing so-called persuasive games. READ MORE

  3. 3. Increase long-term retention by adding social features in mobile multiplayer games

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Jenny Kinert; [2019]
    Keywords : Long-term retention; Mobile games; Game design; Clan participation; Social games; Multiplayer games;

    Abstract : This paper investigates if the social aspects of playing with friends and participate in clans can increase long-term retention for mobile games. Specifically for the game Edge of Combat developed by the company Level Eight. To gain knowledge about how the players and industry perceive these features, a background study was conducted. READ MORE

  4. 4. Does dynamic compression impact how well the player tracks multiple targets in a FPS game

    University essay from Luleå tekniska universitet/Medier, ljudteknik och teater

    Author : Hugo Liljeblad; [2019]
    Keywords : ;

    Abstract : When navigating a spatially immersive environment like a game, sound can be used to get anapproximate direction and distance of objects, like targets headed for the player. Game sounddesigners can use this knowledge to create interactions. However, processing sound mightalso interfere with players’ abilities to track targets. READ MORE

  5. 5. Titta upp, titta ner, titta in, titta ut : bedömning och förslag till Strömnäs skola och fritidshems skolgård i Piteå

    University essay from SLU/Dept. of Urban and Rural Development

    Author : Sabina Mukka; [2019]
    Keywords : skolgård; Piteå; lågstadiet; förskola; intervju; observation; barn; elever; gestaltning;

    Abstract : Detta arbete är ett exempel på hur man kan bedöma och arbeta med gestaltning av skolgårdar. I detta arbete bedöms Strömnäs skola och fritidshems skolgård samt presenteras ett förslag till en ny skolgård för skolan. READ MORE