Essays about: "Games Design"

Showing result 1 - 5 of 346 essays containing the words Games Design.

  1. 1. Visualization in games: How is health and health-changes visualized in games? : An analysis of game graphics in current games

    University essay from Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Author : Jonathan Karlén; Oscar Sandell; [2020]
    Keywords : Video game graphics; visuals; recent games; game design; content analysis; Videospel spelgrafik; grafik; nutida spel; speldesign; innehållsanalys;

    Abstract : The following study investigates how recent games (2014 - 2018) visualize health and health changes, with a focus on the player character’s health, the player character taking damage and the graphical user interface (GUI). 50 games were coded via gameplay videos on YouTube and then analysed. READ MORE

  2. 2. Horror game design – what instills fear in the player? : A study on the effects of horror game design theories and level design patterns on player behaviour in a horror environment.

    University essay from Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Author : Tobias Årnell; Nikola Stojanovic; [2020]
    Keywords : Level Design; Horror; Video Games; Stimulated Recall; Original Game; Nivådesign; Skräck; Videospel; Stimulated Recall; Originalspel;

    Abstract : This research paper aimed to study how to make a scary horror game and what in turn makes these games scary. This study utilizes an original game called The House specifically designed and created by us. READ MORE

  3. 3. Does the devil wear Prada? A content analysis of costume design in video games as a tool for conveying narrative and functionality : A study concerning costume design and its current use in games

    University essay from Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Author : Clara Swahn; Niki Eriksson; [2020]
    Keywords : costume design; video games; design trends; functionality; believability; narrative; Kostymdesign; datorspel; designtrender; funktionalitet; trovärdighet; narrativ;

    Abstract : This study examines how costume design is used as a narrative and functional part of video game character design. The purpose being how costume design is currently utilized, what common design trends can be found and in which instances costume design goes against the functionality and believability of the character. READ MORE

  4. 4. Game Design Feedback Collection Methods in Pre-Release Game Development

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Firas Cheaib; Omar Fawal; [2019-11-18]
    Keywords : ;

    Abstract : The development of games is secretive in nature dueto its creative constraints, and a project can run over the courseof a few years. With the advent of agile methodologies, softwareprojects have involved customers in the development process toiterate on received feedback. READ MORE

  5. 5. Testing practices in indie game development from a software engineering perspective: an exploratory study

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Snezhina Racheva; [2019-11-18]
    Keywords : ;

    Abstract : The games industry produces software with a main focus of entertainment, as opposed to fulfilling a certain business need. As a result, technical aspects of the final product are prioritised only at a base minimum level, keeping them from getting in the way of the game’s entertainment value. READ MORE