Essays about: "Laptops"
Showing result 16 - 20 of 92 essays containing the word Laptops.
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16. A Study on Efficient Memory Utilization in Machine Learning and Memory Intensive Systems
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : As neural networks find more and more practical applications targeted for edge devices, the implementation of energy-efficient architectures is becoming very crucial. Despite the advancements in process technology, power and performance of memories remain to be a bottleneck for most computing platforms. READ MORE
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17. Designing the Laptop Lounge Chair: A Product for the Workplace of Tomorrow
University essay from Lunds universitet/InnovationAbstract : This master thesis maps and discusses the current and future needs, wishes and challenges of office workers. The resultant contextual knowledge is utilized to develop a concept of an office chair. The work followed an exploratory design process. READ MORE
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18. Laptops and smartphones - a gold mine? : A material flow analysis of small electronics in a Swedish organisation with focus on metal resources
University essay from Linköpings universitet/Tema MiljöförändringAbstract : The aim of this study is to contribute to today´s knowledge about stocks of electronic products on the organisational level. This is done by using a bottom-up MFA on laptops and smartphones in a chosen organisation, the data collected for this study is done by both semi-structured interviews and literature searches. READ MORE
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19. FPGA Implementation of an Anonymization Algorithm
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : With the large amount of surveillance cameras in our public spaces there has been much discussion about their effects on privacy. Axis communications has an algorithm that tries to remedy this by making it hard to see who is in an image but still have it possible for a neural network to detect that there is a person present. READ MORE
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20. Multi Sub-Pass & Multi Render-Target Shading In Vulkan : Performance Based Comparison In Real-time
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Games today are becoming more complex in computational andgraphical areas. Companies today want to develop games with state of the artgraphics while also having complicated and complex game logic. The vast majorityof users rarely meet the computer requirements. READ MORE