Essays about: "artificial intelligence 2008"

Showing result 6 - 8 of 8 essays containing the words artificial intelligence 2008.

  1. 6. Decision Making Techniques for Cognitive Radios

    University essay from Blekinge Tekniska Högskola/Avdelningen för telekommunikationssystem

    Author : Mubbashar Altaf Khan; Sohaib Ahmad; [2008]
    Keywords : AC; BER; BPSK; CSM; DB; DSP; EM; FCC; G.As; GMSK; GP; KHz; LISP; MAC; MHz; PER; PHY; QAM; QoS; QPSK; RF; RKRL; SBR; SDR; TSP; WCGA; WSGA;

    Abstract : Spectrum scarcity is one of the biggest challenges that the modern world is facing. The efficient use of available licensed spectrum is becoming more and more critical with increasing demand and usage of the radio spectrum. READ MORE

  2. 7. Performance Comparison of AI Algorithms : Anytime Algorithms

    University essay from Blekinge Tekniska Högskola/Avdelningen för programvarusystem

    Author : Rehman Butt; [2008]
    Keywords : Artificial Intelligence AI ; Real Time Strategy RTS Games; AI Algorithms; AI Problems; Anytime Algorithms; A – Star; RBFS; Potential Fields; Path Finding; ORTS platform; PFPC platform;

    Abstract : Commercial computer gaming is a large growing industry, that already has its major contributions in the entertainment industry of the world. One of the most important among different types of computer games are Real Time Strategy (RTS) based games. RTS games are considered being the major research subject for Artificial Intelligence (AI). READ MORE

  3. 8. A Multi-agent player for Settlers of Catan

    University essay from Blekinge Tekniska Högskola/Avdelningen för programvarusystem

    Author : Rashdan Raees Natiq. Haseeb Saleem; [2008]
    Keywords : Multi-agent Player; Bots; Settlers of Catan; Trader Agent;

    Abstract : There are many games that have been a challenge to Research in Artificial Intelligence. One such game is Settlers of Catan (SoC). The purpose of this thesis is to develop a Multi-agent player for SoC. Although it is difficult to focus on all the dimensions of the game during implementation, therefore a good enough solution is proposed. READ MORE