Essays about: "internet usage"

Showing result 16 - 20 of 372 essays containing the words internet usage.

  1. 16. Securing LwM2M with Mbed TLS in Contiki-NG

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Jayendra Ellamathy; [2023]
    Keywords : ;

    Abstract : As the Internet of Things (IoT) becomes increasingly integrated into our personal lives and industries, security concerns and attacks on these devices are growing. This concern is one of the major bottlenecks for adopting IoT, as these devices can often collect sensitive information. READ MORE

  2. 17. Investigating limits on usage in solar powered online video services

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Erik Bauer; [2023]
    Keywords : ;

    Abstract : The internet and other digital services have increasingly become an integral part of everyday life for many people. The increase in available bandwidth and cheaper access gives designers the means to design both new devices and services that take advantage of this, which in turn creates a demand for further increases in infrastructure capacity. READ MORE

  3. 18. THE IMPACT OF DIGITAL TECHNOLOGY ON HOUSEHOLD ECONOMIC STATUS IN DEVELOPING COUNTRIES. A CASE STUDY OF NIGERIA.

    University essay from Lunds universitet/Nationalekonomiska institutionen

    Author : Precious Chidinma Nwachukwu; [2023]
    Keywords : Digital Technology; Mobile Phone Ownership; Internet Usage; Household Wealth; Business and Economics;

    Abstract : Over the past few decades, mobile and wireless technologies have been evolving rapidly which has influenced household income, wealth, and consumption levels, especially in developing countries. Specifically, this paper estimates the impact of digital technology on household economic status in Nigeria, the largest economy and mobile market in Africa. READ MORE

  4. 19. Performance Analysis of a Godot Game-Agnostic Streaming Tool

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Sam Axelsson; Filip Eriksson; [2023]
    Keywords : Streaming; Game-Agnostic; State Replication; Client Simulation; Godot Game Engine; Streaming; Spel-Agnostisk; State Replication; Client Simulation; Godot Spelmotor;

    Abstract : Background. Streaming games is traditionally done with video and audio both for watching on websites like Twitch and YouTube or playing via cloud gaming services. Streaming with video and audio requires good internet speeds to be of satisfactory quality therefore compression algorithms are used. READ MORE

  5. 20. Fault-Tolerant Over-the-Air Federated Learning with Clustered Aggregation : Using a hierarchical architecture with hybrid digital and analog communication, to deal with byzantine users in Federated Learning over wireless networks.

    University essay from Linköpings universitet/Kommunikationssystem

    Author : David Nordlund; [2023]
    Keywords : federated learning; aircomp;

    Abstract : Rapid advancements in modern AI applications have placed unprecedented demands on large-scale connectivity and data aggregation. The vision of Internet-of-Things (IoT) is supported by a massive amount of distributed sensors and wireless devices that generate useful data for these applications. READ MORE