Space Weather Simulation Model Integration

University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

Abstract: Space weather is the field within the space sciences that studies how the Earths magnetosphere is influenced by the Sun. The Sun is constantly emitting dangerous radiation and plasma which in some cases can affect or damage the systems on Earth. Scientists have an interest in studying this interaction and therefore visualizations of space weather data are useful. OpenSpace is an interactive software that visualizes the entire known universe with real-time data. OpenSpace supports a range of different visualization methods and techniques, for this work, the relevant visualization tools are field lines and cut planes. GAMERA is a simulation model that simulates a wide range of situations where plasma is subjected to the influence of magnetic fields, the simulations are based on curvilinear grids. This project focuses on implementing data from GAMERA into OpenSpace. OpenSpace already supports a variety of different simulation models, although none that uses curvilinear grids for the data. The curvilinear grid can adapt to the specific shape and geometry of the data, allowing for more accurate data representation. The project aims to create a pipeline for reading data files from simulation runs and visualize it as field lines and cut planes. The files used in this project contain data suitable for volumes and field lines. The method was to first develop a reader to extract and manage desired data from HDF5 files in which the simulation data is stored. The data used to visualize field lines is rendered with an already existing component in OpenSpace. Secondly, a slice operation was developed to extract cut planes from the files containing data for volume visualization, these are then visualized with the help of a component for rendering cut planes which was developed during this work. The work led to a pipeline that reads and manages simulation data from GAMERA and the data is successfully visualized. However, there is room for improvement in color rendering, robustness and level of user interaction during runtime.

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