Essays about: "Android design"
Showing result 6 - 10 of 152 essays containing the words Android design.
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6. Swift vs React Native : A performance comparison for automatization of gamification using QR-codes
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : In the world of mobile applications, there is no lack of frameworks and languages to use for development. One of the most used frameworks is React Native, which builds on React for web browsers. The React Native framework allows the developer to write the application in JavaScript, and run the application on iOS or Android devices. READ MORE
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7. UI Performance Comparison of Jetpack Compose and XML in Native Android Applications
University essay from KTH/Hälsoinformatik och logistikAbstract : This thesis explores the differences in UI performance between Jetpack Compose, a modern declarative UI toolkit, and traditional XML in the context of UI design for native Android applications. The aim is to provide developers with insights into the potential tradeoffs associated with each approach, particularly in terms of the end user experience. READ MORE
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8. Comparing User Interface Design Implementation between Cross-Platform and Native Mobile Applications : FlutterFlow versus Jetpack Compose
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Smartphones have become indispensable in modern life, largely due to the vast array of apps that aim to simplify and enrich our daily experiences. Given the vast number of apps available, it's crucial to have a unique and user-friendly UI to stand out from the crowd. READ MORE
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9. Evaluating .NET MAUI as a replacement for native Android mobile application development with focus on performance
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknikAbstract : Background: These days when developing applications for mobile platforms, therehave been two main branches to pick between as a developer. The first option– denoted native development – targets only one specific mobile operating system(OS). The other is cross-platform development which can target multiple platformssimultaneously. READ MORE
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10. Designing Better Mobile Apps: An Experimental Evaluation of Apple’s and Google’s Design Guidelines : How analysing the Human Interface Guidelines for iOS and Material Design for Android better our understanding of the usability challenges app users face and what we can do to overcome key issues.
University essay fromAbstract : When developing mobile apps, multiple factors must be considered when choosing between native or cross-platform technologies. The latter offers deployment of one codebase to multiple operating systems, such as Android and iOS. READ MORE