Essays about: "vr"

Showing result 6 - 10 of 393 essays containing the word vr.

  1. 6. GETTING READY TO LEARN IN VR

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Alice Zupančič; [2023-10-10]
    Keywords : VR; Virtual reality; collaborative VR; collaborative learning; immersive virtual environments; virtual learning environments; user onboarding; VR onboarding;

    Abstract : Purpose: VR’s unique affordances offer significant potential for education, but the steep learning curve hinders users from fully benefiting from the technology. Onboarding plays a pivotal role in bridging the gap between novice users and the complexities of collaborative VR environments, contributing to the broader goal of making VR education more accessible and user-friendly. READ MORE

  2. 7. Prototyping and Evaluation of a Lightweight Simulator Concept Combining Physical and Digital Assets

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Nicke Carlsson; Carl Månsson; [2023-09-27]
    Keywords : Virtual reality; extended reality; mixed reality; tactical training; simulation; combat; medical; treatment; tccc; unreal engine;

    Abstract : Serious injuries often occur in high-risk environments such as warfare, urban combat, and traffic accidents. The medical proficiency of soldiers and first responders in these situations is paramount. READ MORE

  3. 8. Virtual Reality for Assessment of Chronic Lower Back Pain in Physiotherapy : Task Selection, Design, and User Experience Evaluation

    University essay from Umeå universitet/Institutionen för informatik

    Author : William Sahlin; Hiran Herath; [2023]
    Keywords : Chronic Lower Back Pain; Virtual Reality; Physiotherapy assessment; Co-creation; User Experience; Human-Computer-Interaction;

    Abstract : Chronic lower back pain (CLBP) presents a significant challenge in healthcare, requiring effective tools for rehabilitation and assessment. This study explores the use of virtual reality (VR) for the assessment of CLBP and addresses two research questions. READ MORE

  4. 9. Improving the public’s ability to find publicly placed bleeding control kits : The effect of signage and bleeding control kit placement

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Norrblom Petter; [2023]
    Keywords : bleeding control; signage; bleeding control kit placement; virtual reality; Stop the Bleed;

    Abstract : Trauma is a leading cause of death, and in potentially preventable trauma deaths insufficient bleeding control has often been noted. For bleeding-related injuries, providing aid quickly is crucial since people may die from haemorrhage within minutes. READ MORE

  5. 10. Undisplayed BPM for Engaging Exercise : Using Heart Rate Data in a Lower Body VR Exergame

    University essay from Blekinge Tekniska Högskola/Institutionen för teknik och estetik

    Author : Ajsha Caca; Sejke Nord; [2023]
    Keywords : Heart rate data; biofeedback; VR; virtual reality; fitness bike; health; Pulsdata; biofeedback; VR; virtual reality; träningscykel; hälsa;

    Abstract : This study has researched the use of undisplayed heart rate data as biofeedback in the contextof a lower body VR exergame using a fitness bike, in collaboration with Ericsson Research.Most of the global population need to exercise more, but describe it as dull and monotonous. READ MORE