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  1. 1. How to develop a minimalist, fun and engaging climb/sneak/assassination game with flow in Unreal Engine 4

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Aakif Sultan; [2021]
    Keywords : Unreal; Engine; Game; Sneak;

    Abstract : A lot of research has been done on creating flow, absorption, immersion, and engagement in videogames especially in the past decade. In this report I will propose game design choices which induceflow state in players, and analyzing the creation of a stealth assassination game in Unreal Engine. READ MORE