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Found 2 essays matching the above criteria.

  1. 1. Data-Driven Procedural Audio : Procedural Engine Sounds Using Neural Audio Synthesis

    University essay from KTH/Datavetenskap

    Author : Anton Lundberg; [2020]
    Keywords : ;

    Abstract : The currently dominating approach for rendering audio content in interactivemedia, such as video games and virtual reality, involves playback of static audiofiles. This approach is inflexible and requires management of large quantities of audio data. READ MORE

  2. 2. Game engine based auralization of airborne sound insulation

    University essay from Umeå universitet/Institutionen för fysik

    Author : Jimmy Forsman; [2018]
    Keywords : Auralization; Building acoustics; Airborne sound insulation; EN 12354-1; Room acoustics; Audio engines for virtual reality; Game engine;

    Abstract : Describing planned acoustic design by single number ratings yields a weak link to the subjective event, especially when the single number ratings are interpreted by others than experienced acousticians. When developing infrastructure, tools for decision making needs to address visual and aural perception. READ MORE