Essays about: "Interaction Technologies"

Showing result 21 - 25 of 351 essays containing the words Interaction Technologies.

  1. 21. Generative AI as a co-creator in the conception of images

    University essay from Södertörns högskola/Medieteknik

    Author : Carl Sebastian Samuelsson; [2023]
    Keywords : Generative AI; co-creation; post-human perspectives; machine agency; Generativ AI; samskapande; post-humanistiska perspektiv; maskin-agens;

    Abstract : Generative AI systems for image-creation have taken a giant leap technologically in the last few years, creating opportunities for users and introducing new areas of research for the scientific community. New implementations for these technologies are discovered regularly and due to the complex nature of AI, there is an ongoing discussion among researchers on whether generative AI is yet another tool, or if there is potential for the technology to be something more. READ MORE

  2. 22. Artificial Intelligence Adoption in Software Development, A Qualitative Study on Developers’ Views

    University essay from Lunds universitet/Institutionen för informatik

    Author : Kémaël Josua Kauppaymuthoo; Charles Collins; [2023]
    Keywords : software development; artificial intelligence; human artificial intelligence interaction; AI pair-programming; ethics; Business and Economics;

    Abstract : The sustained continued rapid evolution of Artificial Intelligence (AI) has revolutionised various sectors, including software development. This qualitative study employs a thematic analysis approach to investigate the views of individuals participating professionally and personally in software development, focusing on the adoption of Artificial Intelligence (AI) technologies in the field. READ MORE

  3. 23. Accessible UX in digital 3D application solutions on the example of the planning experience by IKEA : An empirical mixed-method approach beyond accessibility

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Hoang Dung Nguyen; [2023]
    Keywords : Accessibility; Usability; User Experience Design; 3D; WCAG 2.1; Planning Tool; E-Commerce Website; Empirical Mixed-Method Study;

    Abstract : The research investigates the feasibility of applying 2D accessibility guidelines to enhance a 3D digital planning tool's accessibility for individuals with visual impairments. Three primary research questions guide this study. It incorporated a mixed-method data collection approach to comprehensively investigate these questions. READ MORE

  4. 24. Prototyping and user testing a new sound toy: Gamelike interactions with FM synthesis

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Viktor Jers; [2023]
    Keywords : audio technology; sound toys; user experience; fm synthesis;

    Abstract : Sound toys are game-like technologies that can be described as playful sonic interactions where the users are given unusual ways to creatively explore and transform synthetic sound. This study investigated the prototyping and evaluation of a new sound toy. READ MORE

  5. 25. Assessing the Technological Landscape: ICT Tools and Technologies for Citizen-Government Communication and Their Level of Maturity

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Jean-Marc Kazadi Katembwe; [2023]
    Keywords : Systematic literature review; Transformational Government; ICT Tools and Technologies; Public values; Citizens issues; Maturity Level;

    Abstract : In today's rapidly evolving digital age, the relationship between citizens and government entities has undergone a transformative shift, primarily facilitated by Information and Communication Technologies (ICT). Transformational Government (T-Gov) is considered a technological innovation and a shift to a new entrepreneurial culture from inefficient, unaccountable bureaucracy generally observed within public organizations. READ MORE