Essays about: "Physical Models"
Showing result 21 - 25 of 882 essays containing the words Physical Models.
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21. Developing an Automated Drivability Index for Swedish Roadways
University essay from KTH/TransportplaneringAbstract : The masters thesis aims to determine a method to understand which road segments could pose safety risks or where Level 4 autonomous vehicles would operate poorly in the Swedish road context. This vehicle’s ability to operate adequately can be defined as ‘drivable’. READ MORE
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22. Air quality prediction in metropolitan areas using deep learning methods
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : The rapid growth of the world's urban population shows that people are increasingly moving to cities. In recent decades, the frequent occurrence of smog caused by increasing industrialization has brought environmental pollution to record highs. READ MORE
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23. Digital OSH Technologies in Construction : Barriers and Facilitators
University essay from KTH/ErgonomiAbstract : There are few studies about testing and adopting new and emerging digital OSH technologies in the construction industry. This study aimed to investigate phenomena in organizations connected to emerging digital OSH technologies. This study had a qualitative and abductive reasoning approach. READ MORE
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24. Pedaling towards a sustainable future: lessons Learned from Cargo Bike Pool Operators in Sweden
University essay from Umeå universitet/Institutionen för geografiAbstract : This study examines the impact and potential of cargo bikes as socio-economically and ecologically beneficial modes of transportation. It focuses on the perspectives of cargo bike pool members and the challenges faced by pool operators. READ MORE
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25. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. READ MORE