Essays about: "Video Tutorial"
Showing result 1 - 5 of 10 essays containing the words Video Tutorial.
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1. Learning mechanism in game tutorials : For entertaining games
University essay fromAbstract : Investigating the crucial elements in game tutorials that have a significant impact on users' learning experience is fundamental to understand and improve game tutorials. By examining factors that could influence the players' learning, it's possible to find valuable information to enhance the learning process in gaming tutorials. READ MORE
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2. How do I play this? : A case study Looking into information overload within the grand-strategy game genre
University essay from Uppsala universitet/Människa-datorinteraktionAbstract : The goal of the project is to explore the issue of information overload in grand-strategy games, specifically focusing on Paradox games,and utilizing Victoria 3 as the primary case study. The research delves into the background and theory of grand strategy games, includingthe user experience, tooltip design, tutorials, and think-aloud interviews. READ MORE
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3. When and how to use tutorials in videogames: A quantitative experimental study on competence and memory retention
University essay from Södertörns högskola/MedieteknikAbstract : Understanding how tutorials affect games is vital for adequate tutorialization. This study investigates how tutorials affect learning and memory retention within videogames. Two versions of a custom game were designed to gather data from the participants (N = 32). READ MORE
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4. Making Sense of a Game : A look into Tutorials and Character Mechanics
University essay from Södertörns högskola/MedieteknikAbstract : This paper researches how information in game tutorials can be retained by the player. We use a teach-back framework to see what information the participants’ retained. READ MORE
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5. Implementation of an 8-bit Dynamic Fixed-Point Convolutional Neural Network for Human Sign Language Recognition on a Xilinx FPGA Board
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : The goal of this thesis work is to implement a convolutional neural network on an FPGA device with the capability of recognising human sign language. The set of gestures that the neural network can identify has been taken from the Swedish sign language, and it consists of the signs used for representing the letters of the Swedish alphabet (a.k.a. READ MORE