Essays about: "aliasing"

Showing result 16 - 20 of 49 essays containing the word aliasing.

  1. 16. Independent Project Thesis in Electrical Engineering : Design and implementation of digital filters

    University essay from

    Author : Linus Ryttermalm; Gustav Vallinder; [2019]
    Keywords : digital filters;

    Abstract : This thesis describes and discusses design and implementation of digital filters inembedded systems. Digital filters provide great flexibility where an interchangeablefilter is needed and real valued components are limited. Common sampling problemssuch as aliasing and reconstruction are discussed and solved using analog filters. READ MORE

  2. 17. Improved Sampling for Temporal Anti-Aliasing (A Sobel Improved Temporal Anti-Aliasing)

    University essay from Lunds universitet/Institutionen för datavetenskap

    Author : Christian Alexander Oliveros Labrador; [2018]
    Keywords : Technology and Engineering;

    Abstract : .... READ MORE

  3. 18. Development of a Digital Optimal Filter Platform

    University essay from Uppsala universitet/Signaler och System

    Author : Joakim Brykt; [2018]
    Keywords : ;

    Abstract : This report is the result of a Master Thesis project which is a part of the Master programme in Electrical Engineering at Uppsala universitet. The purpose of this Master Thesis project is to develop an embedded platform for the design and implementation of optimal digital filters, in particular, the Kalman and the Wiener filter. READ MORE

  4. 19. Comparison of Anti-Aliasing in Motion

    University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Author : Lukas Andersson; [2018]
    Keywords : anti-aliasing; gaming; real-time;

    Abstract : Background. Aliasing is a problem that every 3D game has because of the resolutions that monitors are using right now is not high enough. Aliasing is when you look at an object in a 3D world and see that it has jagged edges where it should be smooth. This can be reduced by a technique called anti-aliasing. READ MORE

  5. 20. How users differentiate imposters from real models : Investigating a Level Of Detail-technique for crowd simulators

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Jacob von Eckermann; [2018]
    Keywords : ;

    Abstract : Crowd Simulators are used to see how large virtual crowds behave. They are mostly used to simulate crowd behaviors. One of the constraints with crowd simulators is the level of detail that should be used to still have a realistic simulation. This thesis explores the idea of using imposters as a method of lowering the level of detail. READ MORE