Essays about: "game music"

Showing result 16 - 20 of 41 essays containing the words game music.

  1. 16. The Perceived Value Of Loot Boxes : A Qualitative Study On The Service Outcome Of Loot Boxes

    University essay from Karlstads universitet/Handelshögskolan (from 2013)

    Author : Albin Johansson; Sebastian Grönström; [2020]
    Keywords : service outcome; loot boxes; customer perceived value; customer value creation; video game industry;

    Abstract : In recent years, the video game industry has rapidly grown into the largest grossing entertainment industry in the world, surpassing both the film- and music industries. However, many of the popular games today are free to play and does not require any subscription, yet they still generate high amounts of revenue each year, partly due to the offering of loot boxes in video games. READ MORE

  2. 17. Generation of synthetic plant images using deep learning architecture

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Ramya Sree Kola; [2019]
    Keywords : generative adversarial network; machine learning; style transfer; style GAN; deep learning; FID; Inception score; google vm; leafsnap dataset;

    Abstract : Background: Generative Adversarial Networks (Goodfellow et al., 2014) (GANs)are the current state of the art machine learning data generating systems. Designed with two neural networks in the initial architecture proposal, generator and discriminator. READ MORE

  3. 18. Emotion in video game audio : Can sound effects be perceived to contain positive emotional content?

    University essay from Luleå tekniska universitet/Medier, ljudteknik och teater

    Author : Markus Bélteky; [2019]
    Keywords : Audio; Games; Game Audio; Computer Games; Video Game; Sound; Sound Effects; Emotion; Perceived; Positive; Negative; Fire; Ljudteknik; Spelljud; Spel; Ljud; Ljudeffekt; Känsla; Upplevd; Positiv; Negativ; Eld;

    Abstract : Sound is an important part of almost all media. In games, sounds are used to evoke intense emotions in players. Studies has showed that music on its own can induce emotions. Soundeffects is another type of sounds that appear in games. READ MORE

  4. 19. A Digital App for Early Programming

    University essay from Lunds universitet/Ergonomi och aerosolteknologi

    Author : Johan Helmertz; [2018]
    Keywords : Early programming; FluteBot; Kindergarten; Programming semantics; Technology and Engineering;

    Abstract : Today, technology is everywhere in our everyday lives whether it is wanted or not. The world has become digitalized and this development continues for each year that passes. The Swedish government has now (2018) updated the curricula for both kindergarten and elementary school to include more digital aspects in the teaching. READ MORE

  5. 20. “Pwnership”: Is copyright appropriately equipped to handle videogames? : An evaluation of the European legal framework for the protection of creative works in video-games.

    University essay from Uppsala universitet/Juridiska institutionen

    Author : James Russell; [2018]
    Keywords : ;

    Abstract : Given the huge economic importance of the intellectual labour which these games represent, one might expect the question of what “ownership” means for video-games in the context of IP law to be relatively straightforward. Certainly, this would seem to be the case for other forms of intangible forms of entertainment - as with a book, a film, or a piece of music. READ MORE