Essays about: "inlevelse"
Showing result 1 - 5 of 16 essays containing the word inlevelse.
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1. Worldbuilding in roleplaying games : How do secondary narratives make user experiences more immersive?
University essay from Umeå universitet/Institutionen för informatikAbstract : Digitala rollspel har idag allt större och mer inlevelserika spelvärldar, vilket bidrar till hög inlevelse hos användarna. Följaktligen ser genren såväl stora framgångar inom spelindustrin som ett större forskningsintresse inom akademin. READ MORE
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2. Game graphic, emotions, and player performance : A qualitative study about their relations
University essay from Södertörns högskola/MedieteknikAbstract : This paper will cover the correlation between emotions, game graphics and their effect on player performance in competitive video games. In order to analyze and measure player performance, a game demo was made for the purpose of this study. This is a qualitative study with 10 participants that were split into pairs of two. READ MORE
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3. Moral Philosophies Mechanised in Fallout: New Vegas
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This thesis is aimed at game designers and had the goal of investigating how moral philosophies exist within the role-playing game Fallout: New Vegas. By using close reading as a method the study analyses through a moral philosophical lens how Fallout: New Vegas mechanises moral philosophy and what advantages and disadvantages it holds. READ MORE
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4. How Quicksave and Quickload Affects Immersion Within Immersive Simulation Games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : Immersive sims are all about being immersed and acting in a believable world, despite this,we believe that how their save systems affect player experience has not been exploredenough. In this paper we examined the relationship between save systems, save scumming,and player immersion using the scales tested by Weibel and Wissmath (2012) in their studyabout presence and flow and how they constitute immersion. READ MORE
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5. Learning the ropes through environmental and indexical storytelling : Introducing basic mechanics as a part of the world
University essay from Blekinge Tekniska Högskola/Institutionen för teknik och estetikAbstract : Abstrakt Diegetiska effekter, icke diegetiska effekter, indexical -och environmental storytelling i relation till tutorials, vad händer när man introducerar spelets mekaniker med hjälp av dessa? Denna artikel undersöker hur andra spel har använt sig av ovan begrepp för att introducera mekaniker och spelvillkor. Vi kommer diskutera hur environmental -och indexical storytelling tillsammans med diegetiska och icke diegetiska visuella effekter kan påverka spelarens inlevelse och förståelse av de grundliga mekanikerna i ett spelutrymme. READ MORE