Research and Implementation of Lobby System in Erlang
Nowadays, a number of games which are played online has increased dramatically. According to the statistics, only for the last 3 years giant game corporations and tiny groups of amateurs have produced and emitted 2.1 times more games than all the previous years together. It is a paradoxical situation that such a huge game world lacks the community Lobby systems that can combine games and provide users with convenient opportunities to get access to all of them with only one login.
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