Converting a Tabletop Serious Game Into a Digital Version

University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

Abstract: The digital age has launched numerous opportunities for game developers, yet the transition from traditionaltabletop games to digital platforms presents a unique set ofchallenges. This thesis delves into the intricacies of this transition.Guided by the Design Science Research Methodology (DSRM),the study focuses on the serious tabletop game ”Futuroscopio,”aiming to convert it into a digital format.The research investigates the challenges encountered duringthe digital conversion process, from the implementation of gamemechanics to the design of a digital interface.Utilizing the Unitygame engine and the C# programming language, a digital artifactis developed to closely mimic the original tabletop game.The study contributes to the growing field of game developmentby providing insights for developers and designers. It servesas a guide for those interested in the digital conversion ofserious tabletop games, shedding light onto the benefits, aswell as drawbacks of such conversion. The thesis concludesby emphasizing the research’s utility for future studies and itsrelevance to a broader audience interested in the domain ofserious games.

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