Essays about: "Horror"
Showing result 6 - 10 of 96 essays containing the word Horror.
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6. Uncanny Sound Design : How can voices in horror media be designed to sound uncanny, and are these effects perceived as being associated with fear?
University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleAbstract : Emotions of fear have long been the driving factor towards the appeal of the horror genre. Since beingpopularised in mothern years due to the ever growing development of technology, the Uncanny Valley hasfound its way into the horror genre. READ MORE
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7. Tantalizing Terrors and Transcendent Thrills : Unveiling the Sublime Aspects in Three Works by Edgar Allan Poe
University essay from Stockholms universitet/Engelska institutionenAbstract : This essay explores the sublime aspects in Edgar Allan Poe’s fictional horror, namely "The Tell-Tale Heart" (1843), "The Fall of the House of Usher" (1839) and "The Raven" (1839). The aim is to show that the sublime – an aesthetic experience articulated by Edmund Burke and Immanuel Kant amongst many – can make the reader oscillate between horror and safety. READ MORE
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8. Using a bio-metric feedback device to enhance player experience in horror games
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : This paper is aimed at investigating whether a biofeedback device can positively increase a player's experience of thrill and suspension in a horror game. To facilitate this, two versions of the same horror game were created with a connection to a heart rate monitor. READ MORE
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9. The effectiveness of using light to elicit a response in Amnesia: The Dark Descent
University essay from Uppsala universitet/Institutionen för speldesignAbstract : Player response in the horror video game genre is primary to its success allowing players to experience emotional arousal through elaborate game design. This thesis aims to investigate how, specifically light mechanics, can help elicit responses in Amnesia: The DarkDescent to bring attention to the light techniques that can be used by game designers to elicit such emotional reactions. READ MORE
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10. Bad Bitch, White Witch : A Study of the Crossover Star Personas of Supermodel-Actors Devon Aoki and Abbey Lee
University essay from Stockholms universitet/FilmvetenskapAbstract : While it is very common for supermodels to make the occasional foray into cinematic performance, and some of them manage to turn these forays into full-time careers in acting, it is very rare that supermodel-actors are afforded any academic attention. This thesis seeks to change this through a case study of two supermodel-actors: Devon Aoki and Abbey Lee. READ MORE