Essays about: "Non-diegetic interface"
Found 4 essays containing the words Non-diegetic interface.
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1. The Impact of Diegetic and Non-diegetic User Interfaces on the Player Experience in FPS Games
University essay from Södertörns högskola/MedieteknikAbstract : In this study, a video game prototype was developed to research the impacts of diegetic and non-diegetic interfaces on two facets of player experience in the context of video games, game difficulty and immersion. A total of 10 participants took part in a play session where they played the prototype, which was followed by semi-structured interviews where the participants discussed their perceived player experience. READ MORE
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2. User Interfaces and Gaming Performance : How the Type of UI Elements Impact Player Performance in FPS Games
University essay from Jönköping University/Tekniska HögskolanAbstract : Electronic sports (esports) is an activity in which players compete against each other in video games. It could be beneficial for the esports industry if players were to perform more consistently. The user interface in the game is one aspect that could impact player performance. READ MORE
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3. User Interface's Impact on Player's Immersion
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : With the success of technology, computers and digital games have become a new, more advanced, medium for storytelling. What sets digital games apart from more traditional forms is that the player must engage and interact with a game world and the characters on a whole new level. READ MORE
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4. Evaluating Immersion in Video Games Through Graphical User Interfaces
University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologierAbstract : Context. The feeling of immersion in a video game is something most game developers try to achieve. Immersion makes the player feeling like they are a part of the game they are playing, and causes them to lose track of time and space. Immersion can be achieved in many ways, one of them being through different kinds of Graphical User Interfaces. READ MORE